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Difference between revisions of "Entryway"

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(Featured article for July)
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* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
 
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
 
* [[Doom (2016)]], [[Doom VFR]]
 
* [[Doom (2016)]], [[Doom VFR]]
* [[Doom Eternal]]
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* [[Doom Eternal]], [[The Ancient Gods, Part One]]
 
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</div></div>
  
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* [[Doom engine]]
 
* [[Doom engine]]
 
* [[Environment variables]]
 
* [[Environment variables]]
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* [[:Category:Executable hacks|Executable hacks]]
 
* [[File formats]]
 
* [[File formats]]
 
* [[Lump]]s
 
* [[Lump]]s
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* [[Doom source code|Source code]]
 
* [[Doom source code|Source code]]
 
* [[:Category:Source ports|Source ports]]
 
* [[:Category:Source ports|Source ports]]
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* [[:Category:Source modifications|Source modifications]]
 
* [[WAD|WAD file format]]
 
* [[WAD|WAD file format]]
 
</div></div>
 
</div></div>
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<!-- ********** Start of right-column - help, stuff to do, new articles - 300px width -->
 
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<div id="frontpage-column-right">
{{HeadingB|Featured Article - July 2019|3px 0 10px 0}}
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{{HeadingB|Featured article - October 2020|3px 0 10px 0}}
[[File:Community_Chest_4_title.png|right|110px]] <!-- usual size: 110px -->
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[[File:EDGE_LogoNew.jpg|right|110px]] <!-- usual size: 110px -->
===[[Community Chest 4]]===
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===[[EDGE]]===
'''Community Chest 4''' ('''cchest4.wad''') is a 2012 megawad that contains 32 new levels, made by members of the Doomworld community. It requires a Boom-compatible source port with increased SEGS limits to play. It is the third sequel to Community Chest, preceded by Community Chest 3. It was released on August 17, 2012. It received both a normal award and the Mordeth Award during the 2012 Cacowards.
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'''EDGE (Enhanced Doom Gaming Engine)''' is a collaborative Open Source project based upon the Doom source code. EDGE is derived from an earlier project called DOSDoom, and started development in early 1999 before its parent DOSDoom 0.65 was released. EDGE is sometimes referred to as 3DGE or hyper3DGE due to the long-standing development of the '''3DGE fork'''. The first official EDGE version was released on June 20, 2000.
<br/>([[Community Chest 4|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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<br/>([[EDGE|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}
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* [[:Category:Editing|Doom editing tutorials]]
 
* [[:Category:Editing|Doom editing tutorials]]
 
* [[:Category:Doom 3|Doom 3 material]], especially [[Doom 3: BFG Edition]] content
 
* [[:Category:Doom 3|Doom 3 material]], especially [[Doom 3: BFG Edition]] content
* [[:Category:Doom (2016)|Doom (2016) material]]
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* [[:Category:Doom (2016)|Doom (2016)]] and [[:Category:Doom Eternal|Doom Eternal]] material
 
* Investigate [[:Category:Images with unknown source|unclear image copyrights]]
 
* Investigate [[:Category:Images with unknown source|unclear image copyrights]]
 
* Replace [[:Category:Screenshots using an incorrect aspect ratio|screenshots]] using an incorrect [[aspect ratio]]
 
* Replace [[:Category:Screenshots using an incorrect aspect ratio|screenshots]] using an incorrect [[aspect ratio]]

Revision as of 05:21, 24 October 2020

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Featured article - October 2020

EDGE

EDGE (Enhanced Doom Gaming Engine) is a collaborative Open Source project based upon the Doom source code. EDGE is derived from an earlier project called DOSDoom, and started development in early 1999 before its parent DOSDoom 0.65 was released. EDGE is sometimes referred to as 3DGE or hyper3DGE due to the long-standing development of the 3DGE fork. The first official EDGE version was released on June 20, 2000.
(read more) (feature nominations)

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