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Difference between revisions of "Entryway"
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* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]] | * [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]] | ||
* [[Doom (2016)]], [[Doom VFR]] | * [[Doom (2016)]], [[Doom VFR]] | ||
− | * [[Doom Eternal]] | + | * [[Doom Eternal]], [[The Ancient Gods, Part One]] |
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− | ===[[ | + | ===[[EDGE]]=== |
− | + | '''EDGE (Enhanced Doom Gaming Engine)''' is a collaborative Open Source project based upon the Doom source code. EDGE is derived from an earlier project called DOSDoom, and started development in early 1999 before its parent DOSDoom 0.65 was released. EDGE is sometimes referred to as 3DGE or hyper3DGE due to the long-standing development of the '''3DGE fork'''. The first official EDGE version was released on June 20, 2000. | |
− | <br/>([[ | + | <br/>([[EDGE|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])'' |
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Revision as of 05:21, 24 October 2020
About DoomWiki.org
The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 23,208 articles to date.
This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.
See the news board to read and post news about ongoing or upcoming events in the Doom universe.
Atlas
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Trivia
Did you know that in the original Doom games the speed of projectiles does not take the vertical dimension into account? For example, this causes monsters' fireballs to travel extremely fast when fired from above or below.
(More trivia...)
Featured article - October 2020
EDGE
EDGE (Enhanced Doom Gaming Engine) is a collaborative Open Source project based upon the Doom source code. EDGE is derived from an earlier project called DOSDoom, and started development in early 1999 before its parent DOSDoom 0.65 was released. EDGE is sometimes referred to as 3DGE or hyper3DGE due to the long-standing development of the 3DGE fork. The first official EDGE version was released on June 20, 2000.
(read more) (feature nominations)
Guides and Tutorials
Find out how to get into the world of Doom quickly with these step-by-step guides:
- Help and how-tos
- How to download and run Doom
- How to play Doom on Windows
- Walkthroughs for each level
- Comparison of source ports
DoomWiki.org needs you!
Looking for something to do? Here are some of the Doom Wiki's greatest needs:
- Add citations to articles
- Add information on Hacx levels, items and weapons
- Add to article stubs
- Clean up articles
- Complete walkthroughs for all stock levels
- Create wanted articles
- Doom editing tutorials
- Doom 3 material, especially Doom 3: BFG Edition content
- Doom (2016) and Doom Eternal material
- Investigate unclear image copyrights
- Replace screenshots using an incorrect aspect ratio
- Review articles with disputed content
- Review pages marked for deletion or merging
- Write about Doom II RPG topics
- Write about PWADs, especially winners of major awards, or complete unfinished map articles
Useful articles
Find critical information for editing the wiki with these resources:
- Administrators
- General source material
- New articles and files
- Special pages
- Upload images (see the Special:Upload page)
- You can find a list of useful templates on Category:Templates
Affiliates | Other Doom-related Wikis | ||||||
Chocolate Doom • Doomsday Engine • DRL • EDGE • The Eternity Engine • Odamex • SLADE • SRB2 • Zandronum • ZDoom | |||||||
More: See our WikiNode |