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Difference between revisions of "Entryway"

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* [[Doom II]], [[Final Doom]], [[Master Levels for Doom II|Master Levels]], [[No Rest for the Living]]
 
* [[Doom II]], [[Final Doom]], [[Master Levels for Doom II|Master Levels]], [[No Rest for the Living]]
 
* [[Doom 64]], [[Sony PlayStation|PSX Doom]], [[Atari Jaguar|Jaguar Doom]], and [[:Category:Commercial ports|others]]...
 
* [[Doom 64]], [[Sony PlayStation|PSX Doom]], [[Atari Jaguar|Jaguar Doom]], and [[:Category:Commercial ports|others]]...
* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]]
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* [[Doom 3]], [[Doom 3: Resurrection of Evil|Resurrection of Evil]], [[Doom 3: BFG Edition|BFG Edition]], [[The Lost Mission]], [[Doom 3: VR Edition]]
 
* [[Doom (2016)]], [[Doom VFR]]
 
* [[Doom (2016)]], [[Doom VFR]]
* [[Doom Eternal]]; [[The Ancient Gods, Part One]]
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* [[Doom Eternal]]; [[The Ancient Gods, Part One]]; [[The Ancient Gods, Part Two]]
 
</div></div>
 
</div></div>
  
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* [[Speedmapping]]
 
* [[Speedmapping]]
 
* [[Speedrun]]ning
 
* [[Speedrun]]ning
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* [[Texture packs]]
 
* [[:Category:Modifications|WADs and mods]]
 
* [[:Category:Modifications|WADs and mods]]
 
* [[Websites]], [[Forum]]s, [[IRC]]
 
* [[Websites]], [[Forum]]s, [[IRC]]
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<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
* [[Automap]]
 
* [[Automap]]
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* [[Bot]]s
 
* [[Cheat]] codes
 
* [[Cheat]] codes
 
* [[Easter egg]]s
 
* [[Easter egg]]s
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<div id="frontpage-column-right">
{{HeadingB|Featured article - March 2021|3px 0 10px 0}}
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{{HeadingB|Featured article - June 2021|3px 0 10px 0}}
[[File:Icarus Title.png|right|110px]] <!-- usual size: 110px -->
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[[File:Final Doom box cover.jpg|right|100px]] <!-- usual size: 110px -->
===[[Icarus: Alien Vanguard]]===
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===[[Final Doom]]===
'''Icarus: Alien Vanguard''' is a 32-level megawad released on March 21, 1996 by TeamTNT. It was developed as the collective's first freeware release, after TNT: Evilution was picked up for publishing by id Software for what would become Final Doom. The first level sees the player commandeering a shuttle and flying it to the infested exploration cruiser, the ''Icarus''. From there, the player must fight through the ship, regions of the neighboring planet, and unsafe simulations to cleanse the demonic threat.
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'''Final Doom''' is a pair of standalone Doom II modifications, TNT: Evilution and The Plutonia Experiment, which include full sets of new levels, some new graphics and textures and some new music in the former case, in addition to most of the resources from Doom and Doom II. It was published on June 17, 1996 by id Software under the initiative of John Romero and developed by members of the fan community belonging to TeamTNT.  
<br/>([[Icarus: Alien Vanguard|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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<br/>([[Final Doom|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}
 
{{HeadingB|Guides and Tutorials|10px 0 10px 0}}

Revision as of 02:33, 1 June 2021

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Featured article - June 2021

Final Doom box cover.jpg

Final Doom

Final Doom is a pair of standalone Doom II modifications, TNT: Evilution and The Plutonia Experiment, which include full sets of new levels, some new graphics and textures and some new music in the former case, in addition to most of the resources from Doom and Doom II. It was published on June 17, 1996 by id Software under the initiative of John Romero and developed by members of the fan community belonging to TeamTNT.
(read more) (feature nominations)

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