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(Featured article for January)
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{{HeadingA|About DoomWiki.org|3px 0 10px 0}}
 
{{HeadingA|About DoomWiki.org|3px 0 10px 0}}
  
The '''[[Doom Wiki]]''' is an extensive community effort to document everything related to [[id Software]]'s masterpiece games [[Doom]] and [[Doom II]], other [[games]] based on the [[Doom engine]], [[Doom 3]], [[Doom (2016)]], [[Doom Eternal]], and more. We have created '''{{NUMBEROFARTICLES}}''' articles to date. {{Statistics}}
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The '''[[Doom Wiki]]''' is an extensive community effort to document everything related to [[id Software]]'s masterpiece games [[Doom]] and [[Doom II]], other [[games]] based on the [[Doom engine]], [[Doom 64]], [[Doom 3]], [[Doom (2016)]], [[Doom Eternal]], and more. We have created '''{{NUMBEROFARTICLES}}''' articles to date. {{Statistics}}
  
 
This site is a [[wiki]], so everyone is encouraged to create and edit articles. New contributors should read our [[Doom Wiki:FAQ|FAQ]] first. If this is your first time using a wiki, be sure to check out the [[m:Help:Editing|basic editing instructions]] as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the [[Doom Wiki:Central Processing|Central Processing]] discussion board.
 
This site is a [[wiki]], so everyone is encouraged to create and edit articles. New contributors should read our [[Doom Wiki:FAQ|FAQ]] first. If this is your first time using a wiki, be sure to check out the [[m:Help:Editing|basic editing instructions]] as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the [[Doom Wiki:Central Processing|Central Processing]] discussion board.
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* [[Fan-made Doom games]]
 
* [[Fan-made Doom games]]
 
* The [[idgames archive]]
 
* The [[idgames archive]]
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* [[Indie games]]
 
* [[:Category:People|People]] and [[Quotes]]
 
* [[:Category:People|People]] and [[Quotes]]
 
* [[Speedmapping]]
 
* [[Speedmapping]]
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[[File:Eternityengine-vapordemo.png|right|110px]] <!-- usual size: 110px -->
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[[File:Trinity.png|right|110px]] <!-- usual size: 110px -->
===[[Eternity Engine]]===
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===[[The Unholy Trinity]]===
The '''Eternity Engine''' is a GPL source port maintained by James "Quasar" Haley and Stephen "SoM" McGranahan. It was originally meant to power the Eternity total conversion, but after the project went on hiatus, eventually being cancelled on the 15th of June 2006, the engine became the prime focus. The engine is based on Smack My Marine Up (SMMU) by Simon "Fraggle" Howard and was initially released on January 8, 2001.
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'''The Unholy Trinity''', or '''Trinity College''', is a single-level PWAD designed by Steve McCrea, Simon Wall, and Elias Papavassilopoulos. As part of their 10 Years of Doom feature, Doomworld named it one of the ten best WADs of 1994.
  
The engine now boasts a host of new features, both gameplay related and editing related, all while maintaining backward compatibility with the original engine.  
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This map uses a large number of custom textures to create striking "photorealistic" buildings and courtyards, modeled on the real Trinity College in Cambridge, England. It also features an original animation sequence and a replacement music track, which is a partial rendition of "Toccata and Fugue in D Minor" by Johann Sebastian Bach.
<br/>([[Eternity Engine|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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Trinity was originally released on August 22, 1994 (as "trinity.wad"). A second version ("trinity2.wad") was issued September 4, 1994 to fix a bug involving texture patches.
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<br/>([[The Unholy Trinity|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
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* [[:Category:Articles with unsourced statements|Add citations to articles]]
 
* [[:Category:Articles with unsourced statements|Add citations to articles]]
 
* Add information on [[Hacx]] [[Hacx#Levels|levels]], [[Hacx#Items|items]] and [[Hacx#Weapons|weapons]]
 
* Add information on [[Hacx]] [[Hacx#Levels|levels]], [[Hacx#Items|items]] and [[Hacx#Weapons|weapons]]
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* Add information, screenshots and statistics on [[Doom 64]] [[Doom_64#Weapons|weapons]] and items
 
* Add to [[:Category:Stubs|article stubs]]
 
* Add to [[:Category:Stubs|article stubs]]
 
* [[:Category:Cleanup|Clean up articles]]
 
* [[:Category:Cleanup|Clean up articles]]

Revision as of 02:51, 1 August 2022

About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 64, Doom 3, Doom (2016), Doom Eternal, and more. We have created 18,178 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.

Atlas

Trivia

Did you know that Doom's automap was originally intended to include a minigame as an Easter egg?

(More trivia...)

Featured article - August 2022

Trinity.png

The Unholy Trinity

The Unholy Trinity, or Trinity College, is a single-level PWAD designed by Steve McCrea, Simon Wall, and Elias Papavassilopoulos. As part of their 10 Years of Doom feature, Doomworld named it one of the ten best WADs of 1994.

This map uses a large number of custom textures to create striking "photorealistic" buildings and courtyards, modeled on the real Trinity College in Cambridge, England. It also features an original animation sequence and a replacement music track, which is a partial rendition of "Toccata and Fugue in D Minor" by Johann Sebastian Bach.

Trinity was originally released on August 22, 1994 (as "trinity.wad"). A second version ("trinity2.wad") was issued September 4, 1994 to fix a bug involving texture patches.
(read more) (feature nominations)

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