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{{HeadingA|About DoomWiki.org|3px 0 10px 0}}
The '''[[Doom Wiki]]''' is an extensive community effort to document everything related to [[id Software]]'s masterpiece games [[Doom]] and [[Doom II]], other [[games]] based on the [[Doom engine]], [[Doom 64]], [[Doom 3]], [[Doom (2016)]], [[Doom Eternal]], and more. We have created '''{{NUMBEROFARTICLES}}''' articles to date. {{Statistics}}
This site is a [[wiki]], so everyone is encouraged to create and edit articles. New contributors should read our [[Doom Wiki:FAQ|FAQ]] first. If this is your first time using a wiki, be sure to check out the [[m:Help:Editing|basic editing instructions]] as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the [[Doom Wiki:Central Processing|Central Processing]] discussion board.
* [[Fan-made Doom games]]
* The [[idgames archive]]
* [[Indie games]]
* [[:Category:People|People]] and [[Quotes]]
* [[Speedmapping]]
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{{HeadingB|Featured article - January August 2022|3px 0 10px 0}}[[File:Eternityengine-vapordemoTrinity.png|right|110px]] <!-- usual size: 110px -->===[[Eternity EngineThe Unholy Trinity]]==='''The Unholy Trinity''', or ''Eternity Engine'Trinity College'' ', is a GPL source port maintained single-level PWAD designed by James "Quasar" Haley Steve McCrea, Simon Wall, and Stephen "SoM" McGranahanElias Papavassilopoulos. It was originally meant to power the Eternity total conversionAs part of their 10 Years of Doom feature, but after the project went on hiatus, eventually being cancelled on Doomworld named it one of the 15th ten best WADs of June 2006, the engine became the prime focus. The engine is based on Smack My Marine Up (SMMU) by Simon "Fraggle" Howard and was initially released on January 8, 20011994.
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