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Difference between revisions of "Entryway"

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(Rejected the last text change (by MargaretThatcher) and restored revision 347493 by Xymph: This is a pointless addition, they are not "related games" to begin with.)
(Featured article for September)
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[[File:Trinity.png|right|110px]] <!-- usual size: 110px -->
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===[[The Unholy Trinity]]===
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===[[Hacx]]===
'''The Unholy Trinity''', or '''Trinity College''', is a single-level PWAD designed by Steve McCrea, Simon Wall, and Elias Papavassilopoulos. As part of their 10 Years of Doom feature, Doomworld named it one of the ten best WADs of 1994.
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'''Hacx''' (pronounced "hacks" and commonly written as '''HacX''') is a total conversion for Doom II. It was released by Banjo Software on September 16, 1997, and featured an entirely new set of graphics. Hacx uses a DeHackEd modified version of the Doom engine and the authors of Hacx paid id Software $5,000 for the rights to market Hacx as a commercial add-on for Doom II.  
  
This map uses a large number of custom textures to create striking "photorealistic" buildings and courtyards, modeled on the real Trinity College in Cambridge, England. It also features an original animation sequence and a replacement music track, which is a partial rendition of "Toccata and Fugue in D Minor" by Johann Sebastian Bach.
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Hacx itself was generally unsuccessful; by the time it was released, the superior Quake engine that had just come out made the Doom engine pale in comparison. Public interest for Doom and games derived from it was, effectively, dead; even though Hacx was considered a decent TC, it arrived on the market too late to become a success.
 
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<br/>([[Hacx|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
Trinity was originally released on August 22, 1994 (as "trinity.wad"). A second version ("trinity2.wad") was issued September 4, 1994 to fix a bug involving texture patches.
 
<br/>([[The Unholy Trinity|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
 
  
 
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Revision as of 01:37, 1 September 2022

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Featured article - September 2022

Hacx cover.jpg

Hacx

Hacx (pronounced "hacks" and commonly written as HacX) is a total conversion for Doom II. It was released by Banjo Software on September 16, 1997, and featured an entirely new set of graphics. Hacx uses a DeHackEd modified version of the Doom engine and the authors of Hacx paid id Software $5,000 for the rights to market Hacx as a commercial add-on for Doom II.

Hacx itself was generally unsuccessful; by the time it was released, the superior Quake engine that had just come out made the Doom engine pale in comparison. Public interest for Doom and games derived from it was, effectively, dead; even though Hacx was considered a decent TC, it arrived on the market too late to become a success.
(read more) (feature nominations)

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