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Difference between revisions of "Entryway"

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[checked revision][checked revision]
m (Added the Indie games to Community to highlight these a bit. However, in ''related games'' we list Hacx/Harmony - Which Indie games also covers. So, if anyone wants a talk on that, i'd understand)
m (match article change re. medal(s))
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===[[Wolfenstein 3D]]===
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===[[Doom II release party]]===
'''Wolfenstein 3D''' (also written '''Wolfenstein 3-D''') is a first-person shooter created by id Software and published by Apogee Software on May 5, 1992. It involves the adventures of an Allied soldier, B.J. Blazkowicz, fighting his way through a series of Nazi dungeons during World War II. It owes much of its success to an aggressive shareware marketing campaign which was later repeated with even greater success for Doom. It also spawned a commercial prequel, Spear of Destiny, which used the same engine. Inspiration for this game came from the even older 2D games Castle Wolfenstein and Beyond Castle Wolfenstein, published by Muse Software.
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The '''Doom II release party''', also called the '''Doomsday party''', was an event held at The Limelight night club in New York City on October 10, 1994, the official release date of Doom II (though the game had become generally available as of September 30). Invitations were open to a limited number of adult members of the public from September 23 until September 28 at midnight. The event was id Software's first official release party.
<br/>([[Wolfenstein 3D|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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The event included a Doom II deathmatch tournament, with four-player matches in the Deathmatch 2.0 game mode. Awards were given, including a series of golden medals.
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<br/>([[Doom II release party|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
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Revision as of 09:40, 1 October 2022

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Featured article - October 2022

Romero Limelight Interior.jpg

Doom II release party

The Doom II release party, also called the Doomsday party, was an event held at The Limelight night club in New York City on October 10, 1994, the official release date of Doom II (though the game had become generally available as of September 30). Invitations were open to a limited number of adult members of the public from September 23 until September 28 at midnight. The event was id Software's first official release party.

The event included a Doom II deathmatch tournament, with four-player matches in the Deathmatch 2.0 game mode. Awards were given, including a series of golden medals.
(read more) (feature nominations)

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