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Difference between revisions of "Entryway"

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* [[Fan-made Doom games]]
 
* [[Fan-made Doom games]]
 
* The [[idgames archive]]
 
* The [[idgames archive]]
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* [[Indie games]]
 
* [[:Category:People|People]] and [[Quotes]]
 
* [[:Category:People|People]] and [[Quotes]]
 
* [[Speedmapping]]
 
* [[Speedmapping]]
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===[[Wolfenstein 3D]]===
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===[[Doom source code]] and [[DOSDoom]]===
'''Wolfenstein 3D''' (also written '''Wolfenstein 3-D''') is a first-person shooter created by id Software and published by Apogee Software on May 5, 1992. It involves the adventures of an Allied soldier, B.J. Blazkowicz, fighting his way through a series of Nazi dungeons during World War II. It owes much of its success to an aggressive shareware marketing campaign which was later repeated with even greater success for Doom. It also spawned a commercial prequel, Spear of Destiny, which used the same engine. Inspiration for this game came from the even older 2D games Castle Wolfenstein and Beyond Castle Wolfenstein, published by Muse Software.
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The '''Doom source code''' was released December 23, 1997, initially under a not-for-profit license. Later, permission was granted to re-release the source code under the GNU GPL on October 3, 1999.
<br/>([[Wolfenstein 3D|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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Before release, the source code was tidied up by Bernd Kreimeier; the source release includes a changelog of his contributions. Several documentation files are also included.
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<br>([[Doom source code|read more]])
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'''DOSDoom''' is the first source port of Doom, as well as the first MS-DOS port of Doom after the release of the Doom source code. The initial versions were developed by Chi Hoang and the later ones by a small team of other developers.
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Chi Hoang released the initial version of DOSDoom on December 23, 1997, soon after the Doom source code came out. According to Hoang, "it took me 4-5 hours to port".
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<br>([[DOSDoom|read more]]) ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
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Revision as of 03:37, 1 December 2022

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Featured articles - December 2022

Doom source code and DOSDoom

The Doom source code was released December 23, 1997, initially under a not-for-profit license. Later, permission was granted to re-release the source code under the GNU GPL on October 3, 1999.

Before release, the source code was tidied up by Bernd Kreimeier; the source release includes a changelog of his contributions. Several documentation files are also included.
(read more)

DOSDoom is the first source port of Doom, as well as the first MS-DOS port of Doom after the release of the Doom source code. The initial versions were developed by Chi Hoang and the later ones by a small team of other developers.

Chi Hoang released the initial version of DOSDoom on December 23, 1997, soon after the Doom source code came out. According to Hoang, "it took me 4-5 hours to port".
(read more) (feature nominations)

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