Difference between revisions of "Entryway"
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− | ===[[ | + | ===[[DeHackEd]]=== |
− | ''' | + | '''DeHackEd''' is an editor originally created for [[vanilla Doom]] that allows the operation of the executable to be changed. It was developed by [[Greg Lewis (Tree)|Greg Lewis]]. Hit points, sounds, frame sequences, text strings and several other miscellaneous values can be changed. Modifications can be distributed in the form of DeHackEd "patches" which can be applied to the executable. |
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+ | The most common patches add fast monsters and weapons, player-seeking-self-detonating barrels, and so on. However, more balanced and artistic modifications can and have been made. | ||
+ | <br/>([[DeHackEd|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])'' | ||
Revision as of 03:31, 2 June 2017
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The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, the newest Doom, and more. We have created 23,208 articles to date.
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Trivia
Did you know that pain elementals and arch-viles cannot normally be the primary target of another monster?
(More trivia...)
Featured Article - June 2017
DeHackEd
DeHackEd is an editor originally created for vanilla Doom that allows the operation of the executable to be changed. It was developed by Greg Lewis. Hit points, sounds, frame sequences, text strings and several other miscellaneous values can be changed. Modifications can be distributed in the form of DeHackEd "patches" which can be applied to the executable.
The most common patches add fast monsters and weapons, player-seeking-self-detonating barrels, and so on. However, more balanced and artistic modifications can and have been made.
(read more) (feature nominations)
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