Difference between revisions of "Entryway"

From DoomWiki.org

[checked revision][checked revision]
(Featured article for May)
(Featured article for June)
Line 131: Line 131:
 
<!-- ********** Start of right-column - help, stuff to do, new articles - 300px width -->
 
<!-- ********** Start of right-column - help, stuff to do, new articles - 300px width -->
 
<div id="frontpage-column-right">
 
<div id="frontpage-column-right">
{{HeadingB|Featured Article - May 2017}}
+
{{HeadingB|Featured Article - June 2017}}
[[File:Doom 4 logo original.jpg|right|110px]]
+
[[File:Dhe31 start.png|right|110px]]
===[[Doom 4 1.0]]===
+
===[[DeHackEd]]===
'''Doom 4 1.0''', not to be confused with [[id Software]]'s eventual successful release of [[Doom (2016)]], is a cancelled first-person shooter that was originally intended as a reboot of the Doom franchise. After being initially announced in August 2007, it suffered repeated delays and development setbacks until, in 2011, intervention by publisher [[Bethesda Softworks]] and parent company [[ZeniMax Media]] led to internal reorganization at the company. It then entered a period of "rolling reboot" which would last until the new concept which became the final "DOOM" solidified in 2013.
+
'''DeHackEd''' is an editor originally created for [[vanilla Doom]] that allows the operation of the executable to be changed.  It was developed by [[Greg Lewis (Tree)|Greg Lewis]]. Hit points, sounds, frame sequences, text strings and several other miscellaneous values can be changed. Modifications can be distributed in the form of DeHackEd "patches" which can be applied to the executable.
<br/>([[Doom 4 1.0|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
+
 
 +
The most common patches add fast monsters and weapons, player-seeking-self-detonating barrels, and so on. However, more balanced and artistic modifications can and have been made.
 +
<br/>([[DeHackEd|read more]])'' ''([[Talk:Entryway/FeaturedArticles|feature nominations]])''
  
  

Revision as of 03:31, 2 June 2017

About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, the newest Doom, and more. We have created 23,208 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.


Atlas


Trivia

Did you know that pain elementals and arch-viles cannot normally be the primary target of another monster?

(More trivia...)

Featured Article - June 2017

Dhe31 start.png

DeHackEd

DeHackEd is an editor originally created for vanilla Doom that allows the operation of the executable to be changed. It was developed by Greg Lewis. Hit points, sounds, frame sequences, text strings and several other miscellaneous values can be changed. Modifications can be distributed in the form of DeHackEd "patches" which can be applied to the executable.

The most common patches add fast monsters and weapons, player-seeking-self-detonating barrels, and so on. However, more balanced and artistic modifications can and have been made.
(read more) (feature nominations)


Guides and Tutorials

Find out how to get into the world of Doom quickly with these step-by-step guides:


DoomWiki.org needs you!

Looking for something to do? Here are some of the Doom Wiki's greatest needs:


Useful articles

Find critical information for editing the wiki with these resources:

Affiliates Other Doom-related Wikis
More: See our WikiNode