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Revision as of 08:24, 6 February 2022 by Xymph (talk | contribs) (Rejected the last text change (by 41.143.21.94) and restored revision 311183 by Xymph)


About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 23,448 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.

Atlas

Trivia

Did you know that Hell knights and barons of Hell can infight normally in the Sony PlayStation and Sega Saturn versions of Doom, as well as in Doom 64?

(More trivia...)

Featured article - February 2022

Mordeth.png

Mordeth

Mordeth is a Doom II partial conversion by Gaston Lahaut (Mordeth). Its first episode "The City of Babel" containing six levels and some custom enemies was released on February 22, 1997. Additional episodes are still under active development and the finished project will use the Eternity Engine.

Mordeth was listed on Doomworld's Top 10 Infamous WADs due to its remaining episodes taking a very long time to materialize along with a significant project personnel turnover rate. As a high profile incomplete project with the longest wait in the Doom community, the Cacowards' Mordeth Award was named after it.
(read more) (feature nominations)

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