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Revision as of 11:38, 4 February 2020 by Xymph (talk | contribs) (Featured article for February (belated))


The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 10,476 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.



Did you know that id Software coined the initial concept of Quake before developing Doom?

(More trivia...)

Featured Article - February 2020



Doom/Master is a frontend for Doom (officially supporting registered versions 1.2 through 1.6 as of the final v3.0 release) developed by Simply Silly Software programmer Joe Wilcox (Sillysoft) in 1994. It is particularly notable for becoming a basis for the D! frontend, an initially identical product which was licensed by WizardWorks for inclusion with most versions of the D!ZONE commercial compilation series.
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