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Revision as of 10:38, 4 February 2020 by Xymph (talk | contribs) (Featured article for February (belated))

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About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 3, Doom (2016), Doom Eternal, and more. We have created 9,459 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.

Atlas

Trivia

Did you know that the level names in Thy Flesh Consumed, the final episode that was introduced in The Ultimate Doom, are all taken from passages in the King James Version of the Bible?

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Featured Article - February 2020

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Doom/Master

Doom/Master is a frontend for Doom (officially supporting registered versions 1.2 through 1.6 as of the final v3.0 release) developed by Simply Silly Software programmer Joe Wilcox (Sillysoft) in 1994. It is particularly notable for becoming a basis for the D! frontend, an initially identical product which was licensed by WizardWorks for inclusion with most versions of the D!ZONE commercial compilation series.
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