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Difference between revisions of "Entryway"

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===[[EDGE]]===
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===[[Capture the Chalice]]===
'''EDGE (Enhanced Doom Gaming Engine)''' is a collaborative Open Source project based upon the Doom source code. EDGE is derived from an earlier project called DOSDoom, and started development in early 1999 before its parent DOSDoom 0.65 was released. EDGE is sometimes referred to as 3DGE or hyper3DGE due to the long-standing development of the '''3DGE fork'''. The first official EDGE version was released on June 20, 2000.
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'''Capture the Chalice''' is Strife's version of Capture the Flag. It was planned, but unfinished and unimplemented in the original 1996 release. The feature was recreated and fully implemented in the 2014 re-release, Strife: Veteran Edition. The game mode is compatible with the de-facto CTF Standard: matches pit the Blue Team against the Red Team.
<br/>([[EDGE|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
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<br/>([[Capture the Chalice|read more]])'' ''([[Doom Wiki talk:Featured articles|feature nominations]])''
  
 
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Revision as of 03:36, 1 November 2020

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Featured article - November 2020

Capture the Chalice.png

Capture the Chalice

Capture the Chalice is Strife's version of Capture the Flag. It was planned, but unfinished and unimplemented in the original 1996 release. The feature was recreated and fully implemented in the 2014 re-release, Strife: Veteran Edition. The game mode is compatible with the de-facto CTF Standard: matches pit the Blue Team against the Red Team.
(read more) (feature nominations)

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