Revision as of 17:53, 5 April 2022 by Cryptorobotics (talk | contribs)


Revision as of 17:53, 5 April 2022 by Cryptorobotics (talk | contribs)


About DoomWiki.org

The Doom Wiki is an extensive community effort to document everything related to id Software's masterpiece games Doom and Doom II, other games based on the Doom engine, Doom 64, Doom 3, Doom (2016), Doom Eternal, and more. We have created 23,208 articles to date.

This site is a wiki, so everyone is encouraged to create and edit articles. New contributors should read our FAQ first. If this is your first time using a wiki, be sure to check out the basic editing instructions as well. If you need additional help, or wish to discuss general aspects of this wiki, pay a visit to the Central Processing discussion board.

See the news board to read and post news about ongoing or upcoming events in the Doom universe.

Atlas

Trivia

Did you know that id Software coined the initial concept of Quake before developing Doom?

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Featured article - April 2022

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2015 Doom source data release

In April 2015, John Romero released a large amount of Doom development assets on the Doomworld Forums, much of it previously unseen. His first release was the Objective-C source code to DoomEd, the original editor used by id Software's level designers to create the levels for Doom, as well as other Doom engine games. He followed this 30 minutes later by releasing the sources to the Doom, Ultimate Doom, and Doom II maps. A third release contained a large number of Doom's textures and graphics from Doom's development, many of which had been cut from the final game.
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