Difference between revisions of "Eviternity"

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|screenshot=Eviternity title.png
 
|screenshot=Eviternity title.png
 
|link={{ig|id=19304}}
 
|link={{ig|id=19304}}
 +
|caco=2019
 
}}
 
}}
 +
'''Eviternity''' is a 32-level [[megawad]] for [[Doom II]] using [[MBF]]-compatible [[source port]]s, created by [[Joshua O'Sullivan (Dragonfly)]]. It was released on December 10, 2018, the 25th anniversary of [[Doom]]'s release, alongside the [[OTEX]] texture pack by [[Ola Björling (ukiro)]], which the WAD uses exclusively.
  
'''Eviternity''' is a 32-level [[megawad]] for [[MBF]]-compatible [[source ports]], created by [[Joshua O'Sullivan (Dragonfly)]]. It was released on 10 December, 2018, the 25th anniversary of [[Doom]]'s release, alongside the [[OTEX]] texture pack by [[Ola Björling (ukiro)]], which the WAD uses exclusively.  
+
Eviternity began development in March 2018, with much of O'Sullivan's design process being livestreamed on Twitch. Several guest mappers were also brought in to help fill out the map roster. The WAD is divided into six episodes—referred to internally as chapters—each with a distinct theme showcasing OTEX's versatility. The final version was released on February 10, 2019, and was simultaneously uploaded to the [[idgames archive]]. A sequel, [[Eviternity II]], was released in December 2023.  
  
Eviternity began development in March 2018, with much of O'Sullivan's design process being livestreamed on Twitch. Several guest mappers were also brought in to help fill out the map roster. The WAD is divided into six episodes - referred to internally as chapters - each with a distinct theme showcasing OTEX's versatility. The final version was released on 10 February, 2019, and was simultaneously uploaded to the [[/idgames archive]].
+
Eviternity received critical acclaim from the community, and the next year it would also receive of the [[Cacowards 2019|2019 Cacowards]]. In 2023, Eviternity was included in [[Doomworld]]'s [[Doot Eternal]] music feature for Doom's 30th anniversary.
  
 
== Content ==
 
== Content ==
 +
The pistol has been upgraded, with an increased rate of fire, and perfect accuracy with every shot. No other weapons have been modified.
 +
 
=== Custom monsters ===
 
=== Custom monsters ===
 
;Nightmare demon:A dark teal variant of the [[demon]], the nightmare demon has greatly increased movement speed over its regular counterpart, and has twice as much health, allowing it to tank a direct hit from the [[rocket launcher]] or a full [[super shotgun]] blast. It replaces the [[helper dog]].
 
;Nightmare demon:A dark teal variant of the [[demon]], the nightmare demon has greatly increased movement speed over its regular counterpart, and has twice as much health, allowing it to tank a direct hit from the [[rocket launcher]] or a full [[super shotgun]] blast. It replaces the [[helper dog]].
;Former captain:This new addition to the zombie roster can be distinguished by its teal armour and beret. It is an upgrade of the [[chaingunner]], with 80 hit points, it attacks by firing a short burst of fast-moving bullet projectiles which deal heavy damage. These same projectiles replace the [[arachnotron]]'s plasma attack, whilst the captain replaces the [[Wolfenstein SS]].
+
;Former captain:This new addition to the zombie roster can be distinguished by its teal armor and beret. It is an upgrade of the [[chaingunner]], with 80 hit points, it attacks by firing a short burst of fast-moving bullet projectiles which deal heavy damage. These same projectiles replace the [[arachnotron]]'s plasma attack, whilst the captain replaces the [[Wolfenstein SS]].
 
;Astral cacodemon:This grey cacodemon variant attacks by first violently swerving out of its expected path before releasing a spread of three mancubus fireballs and a cacodemon projectile. This monster became notorious after the first public release for its brutality, though it was slightly weakened later. It has 400 hit points and replaces [[Commander Keen]].
 
;Astral cacodemon:This grey cacodemon variant attacks by first violently swerving out of its expected path before releasing a spread of three mancubus fireballs and a cacodemon projectile. This monster became notorious after the first public release for its brutality, though it was slightly weakened later. It has 400 hit points and replaces [[Commander Keen]].
 
;Annihilator:A cyber-baron armed with a rocket launcher and a chaingun. It will always attack with the rocket launcher first, allowing the player to run for cover or trigger its pain state before it switches to the chaingun. It has 1100 health and replaces the [[baron of Hell]].
 
;Annihilator:A cyber-baron armed with a rocket launcher and a chaingun. It will always attack with the rocket launcher first, allowing the player to run for cover or trigger its pain state before it switches to the chaingun. It has 1100 health and replaces the [[baron of Hell]].
 
;Archangelus:An angel corrupted by the influence of Hell, Archangelus serves as the final boss of Eviternity. It flies around its arena at high speed and uses the [[arch-vile]]'s flame attack, as well as the bullet burst of the former captain. If the player triggers its pain state, it will also summon a few extra monsters for support. This boss has two phases, and becomes more aggressive in its second phase. The first phase has 10000 health and the second has 5000. The initial "resting" state of the boss replaces [[Romero's head]].
 
;Archangelus:An angel corrupted by the influence of Hell, Archangelus serves as the final boss of Eviternity. It flies around its arena at high speed and uses the [[arch-vile]]'s flame attack, as well as the bullet burst of the former captain. If the player triggers its pain state, it will also summon a few extra monsters for support. This boss has two phases, and becomes more aggressive in its second phase. The first phase has 10000 health and the second has 5000. The initial "resting" state of the boss replaces [[Romero's head]].
  
In addition to the new monsters, [[lost soul]]s have their health reduced to 45 from 100, allowing them to be dispatched much more easily. The pistol is also upgraded, with an increased rate of fire.
+
In addition to the new monsters, [[lost soul]]s have their health reduced from 100 to 45, allowing them to be dispatched much more easily.
 
+
<center>
 +
<gallery mode=nolines widths=200px>
 +
Eviternity_Nightmare_Demon.png|Nightmare demon
 +
Eviternity_Former_Captain.png|Former captain
 +
Eviternity_Astral_Cacodemon.png|Astral cacodemon
 +
Eviternity_Annihilator.png|Annihilator
 +
Eviternity_Archangelus.png|Archangelus
 +
</gallery>
 +
</center>
 +
[[File:Eviternity_Chapter1.png|thumb|200px|MAP02: Subterranean]]
 +
[[File:Eviternity_Chapter2.png|thumb|200px|MAP06: Reconnect]]
 +
[[File:Eviternity_Chapter3.png|thumb|200px|MAP15: Cryonology]]
 +
[[File:Eviternity_Chapter4.png|thumb|200px|MAP17: Segregation]]
 +
[[File:Eviternity_Chapter5.png|thumb|200px|MAP21: Imperishable]]
 +
[[File:Eviternity_Chapter6.png|thumb|200px|MAP26: Transcendence]]
 
{{col-begin|width=auto}}
 
{{col-begin|width=auto}}
 
{{col-break|width=50%}}
 
{{col-break|width=50%}}
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* {{maplinkgen|MAP13|Pathfinder|Eviternity}} by [[James Collins (an_mutt)]] and Joshua O'Sullivan (Dragonfly)
 
* {{maplinkgen|MAP13|Pathfinder|Eviternity}} by [[James Collins (an_mutt)]] and Joshua O'Sullivan (Dragonfly)
 
* {{maplinkgen|MAP14|Frimaire|Eviternity}} by [[Seongbae Park (antares031)]]
 
* {{maplinkgen|MAP14|Frimaire|Eviternity}} by [[Seongbae Park (antares031)]]
* {{maplinkgen|MAP15|Cryonology|Eviternity}} by AtroNx
+
* {{maplinkgen|MAP15|Cryonology|Eviternity}} by [[AtroNx]]
 
'''Chapter IV: Brutality'''
 
'''Chapter IV: Brutality'''
 
* {{maplinkgen|MAP16|Neutralize|Eviternity}}
 
* {{maplinkgen|MAP16|Neutralize|Eviternity}}
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* {{maplinkgen|MAP27|Heliopolis|Eviternity}}
 
* {{maplinkgen|MAP27|Heliopolis|Eviternity}}
 
* {{maplinkgen|MAP28|Judgement|Eviternity}}
 
* {{maplinkgen|MAP28|Judgement|Eviternity}}
* {{maplinkgen|MAP29|Elysium|Eviternity}} by [[Tristan Clark (Eris Falling)]] and Joshua O'Sullivan (Dragonfly)
+
* {{maplinkgen|MAP29|Elysium|Eviternity}} by [[Tristan Clark]] and Joshua O'Sullivan (Dragonfly)
 
* {{maplinkgen|MAP30|Eternity|Eviternity}}
 
* {{maplinkgen|MAP30|Eternity|Eviternity}}
 
'''Secret maps'''
 
'''Secret maps'''
 
* {{maplinkgen|MAP31|Imperator|Eviternity}} by [[Paul DeBruyne (skillsaw)]]
 
* {{maplinkgen|MAP31|Imperator|Eviternity}} by [[Paul DeBruyne (skillsaw)]]
 
* {{maplinkgen|MAP32|Anagnorisis|Eviternity}} by [[Ola Björling (ukiro)]]
 
* {{maplinkgen|MAP32|Anagnorisis|Eviternity}} by [[Ola Björling (ukiro)]]
 
 
{{col-break|gap=5em}}
 
{{col-break|gap=5em}}
  
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* MAP03: "Fluid Motion" by James Paddock (Jimmy)
 
* MAP03: "Fluid Motion" by James Paddock (Jimmy)
 
* MAP04: "Ancient Sovereigns" by James Paddock (Jimmy)
 
* MAP04: "Ancient Sovereigns" by James Paddock (Jimmy)
* MAP05: "Sacred Light" by James Paddock (Jimmy)
+
* MAP05: "Sacred Light" by James Paddock (Jimmy) ''(bespoke track)''
 
<br/>
 
<br/>
 
* MAP06: "Digital Bitchslap" by [[Gus Knezevich (Alfonzo)]]
 
* MAP06: "Digital Bitchslap" by [[Gus Knezevich (Alfonzo)]]
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* MAP08: "Gutter Penny" by Gus Knezevich (Alfonzo) ''(from [[Realm of Parthoris]])''
 
* MAP08: "Gutter Penny" by Gus Knezevich (Alfonzo) ''(from [[Realm of Parthoris]])''
 
* MAP09: "Wheezer" by Gus Knezevich (Alfonzo)
 
* MAP09: "Wheezer" by Gus Knezevich (Alfonzo)
* MAP10: "Motion Machine" by James Paddock (Jimmy)
+
* MAP10: "Motion Machine" by James Paddock (Jimmy) ''(bespoke track)''
 
<br/>
 
<br/>
* MAP11: "Ice" by Dial-up for Murder
+
* MAP11: "Ice" by Dial-up for Murder ''(bespoke track)''
 
* MAP12: "Gemstones" by James Paddock (Jimmy)
 
* MAP12: "Gemstones" by James Paddock (Jimmy)
* MAP13: "Polar Expedition" by [[Stuart Rynn (stewboy)]]
+
* MAP13: "Polar Expedition" by [[Stuart Rynn (stewboy)]] ''(bespoke track)''
* MAP14: "Frozen Wilderness" by [[Tristan Clark (Eris Falling)]]
+
* MAP14: "Frozen Wilderness" by [[Tristan Clark]]
* MAP15: "Restless Restless" by Stuart Rynn (stewboy)
+
* MAP15: "Restless Restless" by Stuart Rynn (stewboy) ''(bespoke track)''
 
<br/>
 
<br/>
 
* MAP16: "All Systems Agogo" by Gus Knezevich (Alfonzo)
 
* MAP16: "All Systems Agogo" by Gus Knezevich (Alfonzo)
 
* MAP17: "Rotted Roots" by James Paddock (Jimmy)
 
* MAP17: "Rotted Roots" by James Paddock (Jimmy)
* MAP18: "Impermanence" by [[Brayden Hart (AD_79)]]
+
* MAP18: "Impermanence" by [[Brayden Hart (AD_79)]] ''(bespoke track)''
* MAP19: "Brutal Schism" by James Paddock (Jimmy)
+
* MAP19: "Brutal Schism" by James Paddock (Jimmy) ''(bespoke track)''
* MAP20: "Thanatos" by Tristan Clark (Eris Falling) ''(from the [[Rebirth MIDI Pack]])''
+
* MAP20: "Thanatos" by Tristan Clark ''(from the [[Rebirth MIDI Pack]])''
 
<br/>
 
<br/>
* MAP21: "Everything Explodes" by James Paddock (Jimmy)
+
* MAP21: "Everything Explodes" by James Paddock (Jimmy) ''(bespoke track)''
* MAP22: "Waves of Intrigue" by Kyle Dobson (Nabernizer)
+
* MAP22: "Waves of Intrigue" by Kyle Dobson (Nabernizer) ''(bespoke track)''
 
* MAP23: "Pearlescent" by James Paddock (Jimmy)
 
* MAP23: "Pearlescent" by James Paddock (Jimmy)
* MAP24: "Ghostgrinder" by James Paddock (Jimmy)
+
* MAP24: "Ghostgrinder" by James Paddock (Jimmy) ''(bespoke track)''
 
* MAP25: MIDI rendition by James Paddock (Jimmy) of "Slave" by {{wp|Leprous}}
 
* MAP25: MIDI rendition by James Paddock (Jimmy) of "Slave" by {{wp|Leprous}}
 
<br/>
 
<br/>
Line 107: Line 124:
 
* MAP28: MIDI rendition of "Temporal Tower" from ''{{wp|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time/Darkness}}''
 
* MAP28: MIDI rendition of "Temporal Tower" from ''{{wp|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time/Darkness}}''
 
* MAP29: "The Godhood Suite" by James Paddock (Jimmy)
 
* MAP29: "The Godhood Suite" by James Paddock (Jimmy)
* MAP30: "Eviternity" by Tristan Clark (Eris Falling)
+
* MAP30: "Eviternity" by Tristan Clark ''(bespoke track)''
 
<br/>
 
<br/>
 
* MAP31: "Land of Able" by Mark Klem ''(from [[STRAIN]])''
 
* MAP31: "Land of Able" by Mark Klem ''(from [[STRAIN]])''
 
* MAP32: MIDI rendition by Yash Bandari and [[Scotty (mapper)|Scotty]] of "Epitome XIV" by {{wp|Blut Aus Nord}}
 
* MAP32: MIDI rendition by Yash Bandari and [[Scotty (mapper)|Scotty]] of "Epitome XIV" by {{wp|Blut Aus Nord}}
 
<br/>
 
<br/>
* [[Title screen]]: "Entering Eviternity" by James Paddock (Jimmy)
+
* [[Title screen]]: "Entering Eternity" by James Paddock (Jimmy) ''(bespoke track)''
 
* [[Intermission screen|Intermission]] and [[text screen]]: "Death's Toll" by Stuart Rynn (stewboy) ''(from the [[Plutonia MIDI Pack]])''
 
* [[Intermission screen|Intermission]] and [[text screen]]: "Death's Toll" by Stuart Rynn (stewboy) ''(from the [[Plutonia MIDI Pack]])''
 +
{{col-end}}
  
{{col-end}}
+
===Built-in demos===
 +
This WAD features four [[Demo#Built-in demos|built-in demos]]. All require Doom II with a [[Boom-compatible]] v2.14 [[source port]] to view them. The demo levels are:
 +
 
 +
{| {{prettytable}}
 +
! Demo
 +
! Level
 +
! [[Skill level#Doom and Doom II skill levels|Skill]]
 +
! [[Tic]]s
 +
! Length
 +
|-
 +
| DEMO1
 +
| {{maplinkgen|MAP02|Subterranean|Eviternity}}
 +
| 4
 +
| 6604
 +
| 3:08.69
 +
|-
 +
| DEMO2
 +
| {{maplinkgen|MAP11|Wanderer|Eviternity}}
 +
| 4
 +
| 9426
 +
| 4:29.31
 +
|-
 +
| DEMO3
 +
| {{maplinkgen|MAP10|Creation|Eviternity}}
 +
| 3
 +
| 4903
 +
| 2:20.09
 +
|-
 +
| DEMO4
 +
| {{maplinkgen|MAP20|Convolute|Eviternity}}
 +
| 4
 +
| 5178
 +
| 2:27.94
 +
|}
 +
 
 +
==Speedrunning==
 +
 
 +
===Current records===
 +
The [[DSDA]] episode records for Eviternity are:
 +
 
 +
{| {{prettytable}}
 +
! Run !! Time !! Player !! Date !! File !! Notes
 +
|-
 +
| [[UV speed|UV speed episode]], MAP01-MAP10 ||style="text-align: right;"| 06:11 || [[Bdubzzz]] || 2020-05-15 || {{dsda2ftp|eviternity/48351/EVITe1-611.zip|EVITe1-611.zip}} ||
 +
|-
 +
| UV speed episode, MAP11-MAP20 ||style="text-align: right;"| 07:45 || [[Bdubzzz]] || 2020-05-15 || {{dsda2ftp|eviternity/48387/EVITe2-745.zip|EVITe2-745.zip}} ||
 +
|-
 +
| [[UV max|UV max run]] ||style="text-align: right;"| 4:53:24 || {{dsda2user|id=blue_cultist|title=blue cultist|linkonly=1}} || 2022-05-17 || {{dsda2ftp|eviternity/62748/evim45324.zip|evim45324.zip}} ||
 +
|}
 +
 
 +
''The data was last verified in its entirety on July 28, 2022.''
 +
 
 +
== See also ==
 +
* [[Eviternity II]]
  
 
== External links ==
 
== External links ==
 
* {{dwforums|103425|Release thread}}
 
* {{dwforums|103425|Release thread}}
 
* {{idgames|id=19304}}
 
* {{idgames|id=19304}}
* {{dsda|id=3330}}
+
* {{dsda2|wad=eviternity}}
 +
* [https://slayersclub.bethesda.net/en/article/4jTjm50t8AnoVo2a9ooB2J/nods-to-mods-eviternity Nods To Mods: Eviternity] on the [[Slayers Club]]
 +
[[Category:PWADs with original soundtrack]]
 +
[[Category:Doot Eternal]]

Latest revision as of 08:10, 19 December 2023

Eviternity
Title screen
Authors Joshua O'Sullivan et al.
Port MBF-compatible
IWAD Doom II
Year 2018
Link Doomworld/idgames
Cacoward-2018.png This mod received one of the 2019 Cacowards on Doomworld!

Eviternity is a 32-level megawad for Doom II using MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on December 10, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively.

Eviternity began development in March 2018, with much of O'Sullivan's design process being livestreamed on Twitch. Several guest mappers were also brought in to help fill out the map roster. The WAD is divided into six episodes—referred to internally as chapters—each with a distinct theme showcasing OTEX's versatility. The final version was released on February 10, 2019, and was simultaneously uploaded to the idgames archive. A sequel, Eviternity II, was released in December 2023.

Eviternity received critical acclaim from the community, and the next year it would also receive of the 2019 Cacowards. In 2023, Eviternity was included in Doomworld's Doot Eternal music feature for Doom's 30th anniversary.

Content[edit]

The pistol has been upgraded, with an increased rate of fire, and perfect accuracy with every shot. No other weapons have been modified.

Custom monsters[edit]

Nightmare demon
A dark teal variant of the demon, the nightmare demon has greatly increased movement speed over its regular counterpart, and has twice as much health, allowing it to tank a direct hit from the rocket launcher or a full super shotgun blast. It replaces the helper dog.
Former captain
This new addition to the zombie roster can be distinguished by its teal armor and beret. It is an upgrade of the chaingunner, with 80 hit points, it attacks by firing a short burst of fast-moving bullet projectiles which deal heavy damage. These same projectiles replace the arachnotron's plasma attack, whilst the captain replaces the Wolfenstein SS.
Astral cacodemon
This grey cacodemon variant attacks by first violently swerving out of its expected path before releasing a spread of three mancubus fireballs and a cacodemon projectile. This monster became notorious after the first public release for its brutality, though it was slightly weakened later. It has 400 hit points and replaces Commander Keen.
Annihilator
A cyber-baron armed with a rocket launcher and a chaingun. It will always attack with the rocket launcher first, allowing the player to run for cover or trigger its pain state before it switches to the chaingun. It has 1100 health and replaces the baron of Hell.
Archangelus
An angel corrupted by the influence of Hell, Archangelus serves as the final boss of Eviternity. It flies around its arena at high speed and uses the arch-vile's flame attack, as well as the bullet burst of the former captain. If the player triggers its pain state, it will also summon a few extra monsters for support. This boss has two phases, and becomes more aggressive in its second phase. The first phase has 10000 health and the second has 5000. The initial "resting" state of the boss replaces Romero's head.

In addition to the new monsters, lost souls have their health reduced from 100 to 45, allowing them to be dispatched much more easily.

MAP02: Subterranean
MAP06: Reconnect
MAP15: Cryonology
MAP17: Segregation
MAP21: Imperishable
MAP26: Transcendence

Built-in demos[edit]

This WAD features four built-in demos. All require Doom II with a Boom-compatible v2.14 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP02: Subterranean 4 6604 3:08.69
DEMO2 MAP11: Wanderer 4 9426 4:29.31
DEMO3 MAP10: Creation 3 4903 2:20.09
DEMO4 MAP20: Convolute 4 5178 2:27.94

Speedrunning[edit]

Current records[edit]

The DSDA episode records for Eviternity are:

Run Time Player Date File Notes
UV speed episode, MAP01-MAP10 06:11 Bdubzzz 2020-05-15 EVITe1-611.zip
UV speed episode, MAP11-MAP20 07:45 Bdubzzz 2020-05-15 EVITe2-745.zip
UV max run 4:53:24 blue cultist 2022-05-17 evim45324.zip

The data was last verified in its entirety on July 28, 2022.

See also[edit]

External links[edit]