Eyedea

From DoomWiki.org

Revision as of 05:38, 21 August 2019 by Xymph (talk | contribs) (Statistics of Eyedea: oops)


Eyedea
Title screen
Author Alex Mayfield
Port Boom-compatible
IWAD Doom II
Year 2013
Link Doomworld/idgames
Cacoward.png This mod received one of the 2013 Cacowards on Doomworld in the Multiplayer category!
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Eyedea is a deathmatch single-level PWAD for Doom II using a Boom-compatible source port. It was created by Alex Mayfield (AlexMax), uses the music track " ", and includes title and intermission music track " ".

Eyedea received one of the multiplayer awards at the 2013 Cacowards ceremony. In 2016 an updated version, Eyedea_, rotates the layout 180° and adds an extra corridor in the west.

Analysis of Eyedea

Spawn pointsUnmarked
Map of Eyedea

Map layout

Player spawns

This level contains five spawn points:

  1. facing west. (thing 11)
  2. facing east. (thing 12)
  3. facing east. (thing 14)
  4. facing north. (thing 15)
  5. facing south. (thing 18)


Analysis of Eyedea_

Spawn pointsUnmarked
Map of Eyedea_

Map layout

Player spawns

This level contains five spawn points:

  1. facing south-west. (thing 11)
  2. facing east. (thing 12)
  3. facing west. (thing 14)
  4. facing south. (thing 15)
  5. facing north. (thing 18)

Areas / screenshots

Statistics

Map data

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links