Difference between revisions of "False Programmers"

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The one in the main castle wears green with a large attachment over his eye.  He tries to trick the player into believing that the story about the Programmer was invented to scare people, when in fact it is true.
 
The one in the main castle wears green with a large attachment over his eye.  He tries to trick the player into believing that the story about the Programmer was invented to scare people, when in fact it is true.
  
The second one is in the Audience Chamber, clad in red, used as bait to lure the player into a trap. When confronted, he explains the plan and gives the player the key([[Silver Key]]) to the real [[Programmer]]'s keep, but claiming that he is already dead.
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The second one is in the Audience Chamber, clad in red, used as bait to lure the player into a trap. When confronted, he explains the plan ,commenting that he knew it was a stupid one, and gives the player the key([[Silver Key]]) to the real [[Programmer]]'s keep, but claiming that he is already dead.
  
 
The third is in the Training Facility, dressed in yellow, and seems to be the nicest of the three.
 
The third is in the Training Facility, dressed in yellow, and seems to be the nicest of the three.

Revision as of 12:34, 2 January 2007

The False Programmers are a trio of characters seen in the Castle levels of Strife. Each false programmer resides in a different level. One is in the main castle level. Another is in the Audience Chamber level, and the third is in the Training Facility.

The one in the main castle wears green with a large attachment over his eye. He tries to trick the player into believing that the story about the Programmer was invented to scare people, when in fact it is true.

The second one is in the Audience Chamber, clad in red, used as bait to lure the player into a trap. When confronted, he explains the plan ,commenting that he knew it was a stupid one, and gives the player the key(Silver Key) to the real Programmer's keep, but claiming that he is already dead.

The third is in the Training Facility, dressed in yellow, and seems to be the nicest of the three. He explains about the training facility, and even jokes about it being possible to kill the real Programmer if the player can pass the test.