Difference between revisions of "FhDoom"
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|developer = [[Johannes Ohlemacher (eXistence)]] | |developer = [[Johannes Ohlemacher (eXistence)]] | ||
|baseparent = [[Doom 3]] | |baseparent = [[Doom 3]] | ||
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− | '''fhDOOM''' is a source port for ''[[Doom 3]]'' with the goal of modernising the base game and the [[id Tech 4]] engine while retaining the original feature set. It covers the original game, its expansion ''[[Resurrection of Evil]]'' and all game tools. It features a complete port for modern | + | '''fhDOOM''' is a source port for ''[[Doom 3]]'' with the goal of modernising the base game and the [[id Tech 4]] engine while retaining the original feature set. It covers the original game, its expansion ''[[Resurrection of Evil]]'' and all game tools. It features a complete port for modern {{wp|OpenGL}} and {{wp|GLSL}} as well as soft shadows using {{wp|Shadow mapping|shadow mapping}}, soft particles, {{wp|CMake}}-based build system and experimental support for {{wp|Qt (software)|Qt}}-based tools. A [https://github.com/MamiyaOtaru/fhDOOM fork project] by MamiyaOtaru also exists. |
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Latest revision as of 06:56, 25 August 2023
This article or section is a stub. Please help the Doom Wiki by adding to it. |
FhDoom | |
Codebase | Doom 3 |
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Developer(s) | Johannes Ohlemacher (eXistence) |
Initial release | 1.5.2 (2017-8-22, 6 years ago) |
Development status | Active |
Written in | C++ |
Target Platform | Cross-Platform |
Available in | English (United States) |
License | GNU General Public License v3+ |
Source Repository
(Git) |
GitHub |
fhDOOM is a source port for Doom 3 with the goal of modernising the base game and the id Tech 4 engine while retaining the original feature set. It covers the original game, its expansion Resurrection of Evil and all game tools. It features a complete port for modern OpenGL and GLSL as well as soft shadows using shadow mapping, soft particles, CMake-based build system and experimental support for Qt-based tools. A fork project by MamiyaOtaru also exists.
Source code genealogy | ||
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Based on Doom 3 |
fhDoom | Active |