File:Cchest2 MAP26 map.png
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Revision as of 19:56, 4 April 2015 by TheGreenHerring (talk | contribs) (→Licensing: fix licensing)
Size of this preview: 655 × 599 pixels. Other resolutions: 1,119 × 1,024 pixels | 2,000 × 1,830 pixels.
Original file (2,000 × 1,830 pixels, file size: 68 KB, MIME type: image/png)
Summary
Map of MAP26: Geist Halls from Community Chest 2. Made with the Omgifol drawmap script using a version edited to remove control sectors and monster storages.
Licensing
This is a map view of a third-party level for a Doom-series game. Without further verification that the modification itself is under a free software or open content license, it must be assumed that the map design pictured herein is displayed strictly under fair use for purposes of illustrating the level in question in its own article or in the context of a closely related subject. Other uses, on the Doom Wiki or elsewhere, may constitute copyright infringement. The creator of the map view graphic claims no additional copyright on the composition of the image.
It is believed that the use of such map views in the Doom Wiki qualifies as fair use because:
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File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 07:03, 7 October 2018 | 2,000 × 1,830 (68 KB) | XymphBot (talk | contribs) | Map of MAP26: Geist Halls (Community Chest 2). Generated with Omgifol drawmaps at size 2000 (monster caches and control sectors cropped). Reason: reduce filesize by disabling anti-alias and applying pngcrush | |
11:34, 3 October 2018 | 2,000 × 1,830 (294 KB) | XymphBot (talk | contribs) | Map of MAP26: Geist Halls (Community Chest 2). Generated with Omgifol drawmaps at size 2000 (monster caches and control sectors cropped). Reason: standardize scaling & cropping for improved legibility | ||
23:41, 26 January 2008 | 1,000 × 915 (51 KB) | TheGreenHerring (talk | contribs) | Map of MAP26: Geist Halls from Community Chest 2. Made with the Omgifol drawmap script using a version edited to remove control sectors and monster storages. |
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File usage
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