File:GBADoom2Chaingunnerholes.png
Size of this preview: 800 × 533 pixels. Other resolution: 960 × 640 pixels.
Original file (960 × 640 pixels, file size: 32 KB, MIME type: image/png)
SummaryEdit
Screenshot demonstrating an issue with GBA Doom 2 where pixels in sprites using palette index 10 were shifted to be palette 0, which is treated as transparent.
LicensingEdit
This is a screenshot of a game in the Doom series. The design and artwork depicted in the screenshot are under the copyright of id Software, ZeniMax Media, Microsoft, their licensees, and/or their distributors, and are displayed here under "fair use". The creator of the screenshot claims no additional copyright on the composition of the image.
It is believed that the use of such screenshots in the Doom Wiki qualifies as fair use because:
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File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 18:27, 7 July 2016 | 960 × 640 (32 KB) | InsanityBringer (talk | contribs) | Screenshot demonstrating an issue with GBA Doom 2 where pixels in sprites using palette index 10 were shifted to be palette 0, which is treated as transparent. |
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File usage
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