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File:MonsterFlee.WAD

79 bytes added, 15:56, 22 June 2011
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This file is a Doom II map which illustrates the AI bug that makes monsters flee from the player instead of going after him.
At the start of the level, shoot to alert the monster and let it open the door for you. Don't forget to get the blue skullkey!
 
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[[Category:Demonstration WADs]]
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