Difference between revisions of "File:MonsterFlee.WAD"

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(+ cat (as noted at Talk:Monsters fleeing, this map was created for an earlier project))
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{{Unverified}}
 
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[[Category:Demonstration WADs]]
 
[[Category:Demonstration WADs]]
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{{Fork upload history}}

Revision as of 10:56, 22 June 2011

This file is a Doom II map which illustrates the AI bug that makes monsters flee from the player instead of going after him. At the start of the level, shoot to alert the monster and let it open the door for you. Don't forget to get the blue skullkey!


This image may not have information on its source. It may be usable under fair use but this has yet to be verified. It might be public domain or under a licence compatible with the GNU FDL. To the uploader: Please provide licensing information as soon as possible. Images without this information may be deleted in the future.


File sourcing note: During the February 2011 content fork, uploaded files were imported to doomwiki.org using a third-party application. Said application did not recognize nonstandard media types such as LMP and WAD, so a custom script was written to handle those. Unfortunately, although the File: namespace and upload log were preserved, the previous versions of the files and the "File history" sections of the description pages have been lost.

The upload history for this file (prior to the fork) can be viewed here. Unless otherwise noted, it may be assumed that the most recent uploader of an LMP or WAD is its creator; therefore, that person has released the work under the license indicated above.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current21:05, 25 March 2011 (5 KB)127.0.0.1 (talk)(recovered file, missing upload log entry)
  • You cannot overwrite this file.

The following 2 pages link to this file: