File:MonsterFlee.WAD

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Revision as of 15:25, 23 June 2005 by CarlosHoyos (talk | contribs) (This file is a Doom II map which illustrates the AI bug that makes monsters flee from the player instead of going after him. At the start of the level, shoot to alert the monster and let it open the door for you. Don't forget to get the blue skullkey!)

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MonsterFlee.WAD(file size: 5 KB, MIME type: text/plain)
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This file is a Doom II map which illustrates the AI bug that makes monsters flee from the player instead of going after him. At the start of the level, shoot to alert the monster and let it open the door for you. Don't forget to get the blue skullkey!

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Date/TimeDimensionsUserComment
current21:05, 25 March 2011 (5 KB)127.0.0.1 (talk)(recovered file, missing upload log entry)
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