Revision as of 09:52, 12 December 2008 by Ryan W (talk | contribs) (+ cat (as noted at Talk:Monsters fleeing, this map was created for an earlier project))

MonsterFlee.WAD(file size: 5 KB, MIME type: text/plain)
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This file is a Doom II map which illustrates the AI bug that makes monsters flee from the player instead of going after him. At the start of the level, shoot to alert the monster and let it open the door for you. Don't forget to get the blue skullkey!

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current20:05, 25 March 2011 (5 KB) (talk)(recovered file, missing upload log entry)
  • You cannot overwrite this file.

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