File:Player spawned in the ground.png


Revision as of 10:17, 28 September 2014 by UnknownStuff (talk | contribs)

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Player_spawned_in_the_ground.png(320 × 240 pixels, file size: 143 KB, MIME type: image/png)


The player is teleported in the ground because his Z position isn't adjusted to the destination sector height.


This is a screenshot of a game in the Doom series. The design and artwork depicted in the screenshot are under the copyright of id Software, ZeniMax Media, their licensees, and/or their distributors, and are displayed here under "fair use". The creator of the screenshot claims no additional copyright on the composition of the image.

It is believed that the use of such screenshots in the Doom Wiki qualifies as fair use because:

  • No freely licensed equivalent can exist. In some cases, the software's functionality could conceivably be replicated by a free alternative, but such an alternative would be insufficient to the Doom Wiki's goal of documenting the original creative work.
  • The screenshot is used to convey ideas which cannot be adequately represented by text alone, as part of a journalistic or analytical discussion about some aspect of the software, or a historical record of its context in the Doom community. The image is never used in a purely decorative manner.
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  • The image was captured by the person who uploaded it.
  • The graphics are unmodified from their original form, possibly excepting simple labeling and scaling.
  • For each image on the Doom Wiki, an associated description page attributes its source and details the rationale for fair use of copyrighted material. This description page is easily accessible whenever the image is presented in an article.

File history

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current10:16, 28 September 2014Thumbnail for version as of 10:16, 28 September 2014320 × 240 (143 KB)UnknownStuff (talk | contribs)Corrected aspect ratio
18:57, 29 September 2011Thumbnail for version as of 18:57, 29 September 2011320 × 200 (70 KB)Axdoomer (talk | contribs)Version of the screenshot without the black bars.
18:51, 29 September 2011Thumbnail for version as of 18:51, 29 September 2011320 × 240 (38 KB)Axdoomer (talk | contribs)The player is teleported in the ground because his Z position isn't adjusted to the destination sector height.
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