File:Resurge.wad MAP16.png
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Revision as of 18:01, 7 January 2015 by Paymentplan (talk | contribs) (Map view of MAP16 of Resurgence, with dummy sectors removed. Generated with the Omgifol map drawing script.)
Size of this preview: 800 × 415 pixels. Other resolution: 1,528 × 792 pixels.
Original file (1,528 × 792 pixels, file size: 24 KB, MIME type: image/png)
Summary
Map view of MAP16 of Resurgence, with dummy sectors removed. Generated with the Omgifol map drawing script.
Licensing
This is a map view of a third-party level for a Doom-series game. Without further verification that the modification itself is under a free software or open content license, it must be assumed that the map design pictured herein is displayed strictly under fair use for purposes of illustrating the level in question in its own article or in the context of a closely related subject. Other uses, on the Doom Wiki or elsewhere, may constitute copyright infringement. The creator of the map view graphic claims no additional copyright on the composition of the image.
It is believed that the use of such map views in the Doom Wiki qualifies as fair use because:
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File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 09:52, 12 November 2016 | 1,528 × 792 (24 KB) | XymphBot (talk | contribs) | Map of MAP16: Close Quarters (Resurgence). Generated with Omgifol drawmaps at scale 4.0 (monster caches and control sectors cropped). Reason: scaling, transparency | |
18:01, 7 January 2015 | 999 × 524 (24 KB) | Paymentplan (talk | contribs) | Map view of MAP16 of Resurgence, with dummy sectors removed. Generated with the Omgifol map drawing script. |
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File usage
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