Difference between revisions of "File formats"
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==List of file types used by Doom Engine== | ==List of file types used by Doom Engine== | ||
− | * | + | *.lmp — [[Doom engine]] unit of data. The particular format is defined by the [[lump]] type. |
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout) | *[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout) | ||
+ | *.dsg, .hsg, .hxs, .ssg — [[Doom engine]] [[save game]]s (different extensions specific to [[Doom]], [[Heretic]], [[Hexen]], and [[Strife]] respectively) | ||
==List of file types used/created by Doom Engine editing programs== | ==List of file types used/created by Doom Engine editing programs== | ||
*.deh — [[DeHackEd]] file which allows editing of hardcoded aspects of [[Doom engine]] | *.deh — [[DeHackEd]] file which allows editing of hardcoded aspects of [[Doom engine]] | ||
*.bex — [[BEX|Enhanced DeHackEd-type]] file used by [[Boom]] and other [[source port]]s | *.bex — [[BEX|Enhanced DeHackEd-type]] file used by [[Boom]] and other [[source port]]s | ||
− | |||
*.mus — [[MUS|Music file format]] of [[Doom]], [[Heretic]], [[Hexen]] and [[Strife]] | *.mus — [[MUS|Music file format]] of [[Doom]], [[Heretic]], [[Hexen]] and [[Strife]] | ||
==Doom utility file types== | ==Doom utility file types== | ||
*.bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities | *.bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities | ||
− | *.exe — An executable program, such as [[Setup program|SETUP.EXE]] or [[DOOM.EXE]] itself | + | *.exe — An [[executable program]], such as [[Setup program|SETUP.EXE]] or [[DOOM.EXE]] itself |
*.com — Similar to .exe (not to be confused with .com websites relating to Doom) | *.com — Similar to .exe (not to be confused with .com websites relating to Doom) | ||
+ | |||
+ | ==Enhanced engine file types== | ||
+ | *.pk3 — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by [[ZDoom]]. | ||
+ | *.pk7 — Same as .pk3 but uses 7-Zip compression in order to achieve a smaller file size at the expense of system resources. | ||
+ | *.pke — A zip file specifically intended as a mod for use with the [[Eternity Engine]], with a largely pk3-compatible layout. | ||
== External links == | == External links == | ||
− | |||
* {{idgames|id=5770|title=Structure of the Doom MUS format}} | * {{idgames|id=5770|title=Structure of the Doom MUS format}} | ||
+ | * [[zdoom:Using_ZIPs_as_WAD_replacement|Official documentation for .pk3 files in ZDoom]] on ZDoom wiki | ||
[[Category:Doom engine]] | [[Category:Doom engine]] | ||
[[Category:Resources]] | [[Category:Resources]] |
Revision as of 04:31, 4 April 2018
Contents
List of file types used by Doom Engine
- .lmp — Doom engine unit of data. The particular format is defined by the lump type.
- .wad — Doom engine level resource file (contains textures, sprites, music, and level layout)
- .dsg, .hsg, .hxs, .ssg — Doom engine save games (different extensions specific to Doom, Heretic, Hexen, and Strife respectively)
List of file types used/created by Doom Engine editing programs
- .deh — DeHackEd file which allows editing of hardcoded aspects of Doom engine
- .bex — Enhanced DeHackEd-type file used by Boom and other source ports
- .mus — Music file format of Doom, Heretic, Hexen and Strife
Doom utility file types
- .bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
- .exe — An executable program, such as SETUP.EXE or DOOM.EXE itself
- .com — Similar to .exe (not to be confused with .com websites relating to Doom)
Enhanced engine file types
- .pk3 — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by ZDoom.
- .pk7 — Same as .pk3 but uses 7-Zip compression in order to achieve a smaller file size at the expense of system resources.
- .pke — A zip file specifically intended as a mod for use with the Eternity Engine, with a largely pk3-compatible layout.