Difference between revisions of "File formats"

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m (List of file types used/created by Doom Engine editing programs: never heard of .lev file in any port or editor I know of.)
m (External links: fix broken link with zdoom interwiki)
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*.lmp — [[Doom engine]] unit of data. The particular format is defined by the [[lump]] type.
 
*.lmp — [[Doom engine]] unit of data. The particular format is defined by the [[lump]] type.
 
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
 
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
 +
*.dsg, .hsg, .hxs, .ssg — [[Doom engine]] [[save game]]s (different extensions specific to [[Doom]], [[Heretic]], [[Hexen]], and [[Strife]] respectively)
  
 
==List of file types used/created by Doom Engine editing programs==
 
==List of file types used/created by Doom Engine editing programs==
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==Doom utility file types==
 
==Doom utility file types==
 
*.bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
 
*.bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
*.exe — An executable program, such as [[Setup program|SETUP.EXE]] or [[DOOM.EXE]] itself
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*.exe — An [[executable program]], such as [[Setup program|SETUP.EXE]] or [[DOOM.EXE]] itself
 
*.com — Similar to .exe (not to be confused with .com websites relating to Doom)
 
*.com — Similar to .exe (not to be confused with .com websites relating to Doom)
 +
 +
==Enhanced engine file types==
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*.pk3 — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by [[ZDoom]].
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*.pk7 — Same as .pk3 but uses 7-Zip compression in order to achieve a smaller file size at the expense of system resources.
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*.pke — A zip file specifically intended as a mod for use with the [[Eternity Engine]], with a largely pk3-compatible layout.
  
 
== External links ==
 
== External links ==
 
 
* {{idgames|id=5770|title=Structure of the Doom MUS format}}
 
* {{idgames|id=5770|title=Structure of the Doom MUS format}}
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* [[zdoom:Using_ZIPs_as_WAD_replacement|Official documentation for .pk3 files in ZDoom]] on ZDoom wiki
  
 
[[Category:Doom engine]]
 
[[Category:Doom engine]]
 
[[Category:Resources]]
 
[[Category:Resources]]

Revision as of 04:31, 4 April 2018

List of file types used by Doom Engine

List of file types used/created by Doom Engine editing programs

Doom utility file types

  • .bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
  • .exe — An executable program, such as SETUP.EXE or DOOM.EXE itself
  • .com — Similar to .exe (not to be confused with .com websites relating to Doom)

Enhanced engine file types

  • .pk3 — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by ZDoom.
  • .pk7 — Same as .pk3 but uses 7-Zip compression in order to achieve a smaller file size at the expense of system resources.
  • .pke — A zip file specifically intended as a mod for use with the Eternity Engine, with a largely pk3-compatible layout.

External links