Difference between revisions of "File formats"

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==List of File Types Used by Doom/Doom II==
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==List of file types used by Doom Engine==
*[[LMP|.lmp]] -Doom exectuable demo recording format
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*.lmp — [[Doom engine]] unit of data. The particular format is defined by the [[lump]] type.
*[[WAD|.wad]] -Doom level resource file (contains textures, sprites, music, and level layout)
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*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
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*.dsg, .hsg, .hxs, .ssg — [[Doom engine]] [[save game]]s (different extensions specific to [[Doom]], [[Heretic]], [[Hexen]], and [[Strife]] respectively)
  
==List of File Types Used/Created by Doom Editing Programs==
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==List of file types used/created by Doom Engine editing programs==
*.deh -DeHacked file which allows editing of hardcoded aspects of doom
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*.deh — [[DeHackEd]] file which allows editing of hardcoded aspects of [[Doom engine]]
*.lev -file which can be loaded along with a pwad and renames doom levels
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*.bex — [[BEX|Enhanced DeHackEd-type]] file used by [[Boom]] and other [[source port]]s
*.mus -music file format of doom
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*.mus — [[MUS|Music file format]] of [[Doom]], [[Heretic]], [[Hexen]] and [[Strife]]
*.bex
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==Doom Utility File Types==
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==Doom utility file types==
*.bat -executable text file that contains command prompts designed to alter the behavior of the doom executable.
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*.bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
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*.exe — An [[executable program]], such as [[Setup program|SETUP.EXE]] or [[DOOM.EXE]] itself
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*.com — Similar to .exe (not to be confused with .com websites relating to Doom)
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==Enhanced engine file types==
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*.[[PK3|pk3]] — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by [[ZDoom]].
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*.pk4 — Same as .pk3, introduced in [[id Tech 4]].
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*.pk7 — Same as .pk3 but uses {{wp|7-Zip}} compression in order to achieve a smaller file size at the expense of system resources.
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*.pke — A zip file specifically intended as a mod for use with the [[Eternity Engine]], with a largely pk3-compatible layout.
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== External links ==
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* {{idgames|id=5770|title=Structure of the Doom MUS format}}
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* [[zdoom:Using_ZIPs_as_WAD_replacement|Official documentation for .pk3 files in ZDoom]] on ZDoom wiki
  
 
[[Category:Doom engine]]
 
[[Category:Doom engine]]
 
[[Category:Resources]]
 
[[Category:Resources]]

Revision as of 12:36, 19 April 2020

List of file types used by Doom Engine

List of file types used/created by Doom Engine editing programs

Doom utility file types

  • .bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
  • .exe — An executable program, such as SETUP.EXE or DOOM.EXE itself
  • .com — Similar to .exe (not to be confused with .com websites relating to Doom)

Enhanced engine file types

  • .pk3 — .zip file replacement to be used as a container for mods that require an enhanced engine. First supported by ZDoom.
  • .pk4 — Same as .pk3, introduced in id Tech 4.
  • .pk7 — Same as .pk3 but uses 7-Zip compression in order to achieve a smaller file size at the expense of system resources.
  • .pke — A zip file specifically intended as a mod for use with the Eternity Engine, with a largely pk3-compatible layout.

External links