Difference between revisions of "File formats"

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(List of file types used by Doom Engine: lumps in general, not just demos)
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==List of file types used by Doom Engine==
 
==List of file types used by Doom Engine==
*[[LMP|.lmp]] — [[Doom engine]] [[demo]] recording format
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*[[LMP|.lmp]] — [[Doom engine]] unit of data. The particular format is defined by the lump type.
 
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
 
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
  

Revision as of 16:11, 20 March 2008

List of file types used by Doom Engine

  • .lmpDoom engine unit of data. The particular format is defined by the lump type.
  • .wadDoom engine level resource file (contains textures, sprites, music, and level layout)

List of file types used/created by Doom Engine editing programs

  • .deh — DeHacked file which allows editing of hardcoded aspects of Doom engine
  • .bex — Enhanced DeHackEd-type file used by Boom and other source ports
  • .lev — File which can be loaded along with a PWAD and renames Doom levels
  • .mus — Music file format of Doom, Heretic, Hexen and Strife

Doom utility file types

  • .bat — Executable batch file that contains multiple DOS commands, and can be used to present a menu and run specific programs or utilities
  • .exe — An executable program, such as SETUP.EXE or DOOM.EXE itself

External links