Editing File talk:S.S.png From DoomWiki.org Warning: You are not logged in. Your IP address will be recorded in this page's edit history. Anti-spam check. Do not fill this in! {{vfd-deleted}} ==Deletion== I'm nominating this image along with {{deleted|File:PinkyBetaDeath.gif|this}} and {{deleted|File:Commando.png|this}} for deletion. The reasoning being that these are raw game sprites, which our [[Doom Wiki:Policies and guidelines#Images|policy does not allow]]. -- [[User:Janizdreg|Janizdreg]] 23:48, May 8, 2010 (UTC) :*'''Delete.''' (This nomination is unnecesary IMHO, as these images clearly violate the policy) --[[User:Kyano|Kyano]] 23:59, May 8, 2010 (UTC) ::: It's clear that they are ripped sprites. IMHO it is far from clear that community consensus supports a policy of no ripped sprites ever. I personally believe that a ripped sprite never has any more expository value than a screen shot, making it a [[wikipedia:Derivative work|derivative work]] and therefore illegal. However, even our old-skool founders have not stated this unilaterally. [[User:Ryan W|Ryan W]] 00:31, May 9, 2010 (UTC) == Deletion of {{deleted|File:PinkyBetaDeath.gif|PinkyBetaDeath.gif}} == Since I was told to discuss this matter here. Why is this image up for deletion? The only way to really show off the animation is through the raw sprites of the Pre-Release. {{unsigned|THE GMoD}} :Yeah, I agree. There is really no better way of showing this. The only thing you could do is edit it into a released version of the game. Even then it seems to use a lot more frames than the final death animation, so it couldn't even function as a replacement without using a Dehacked patch and breaking other monsters/things. The gif itself definitely needs to be remade, though. [[User:Dragonsbrethren|Dragonsbrethren]] 03:17, May 9, 2010 (UTC) : :I agree. I would redo the .gif but for some reason XWE is refusing to open the 1.5 WAD anymore. On the replacing of the ingame sprites. It definatly would not work without some Dehacked work sadly. But I am working on a full conversion of the release Doom into 1.5 and I will try to include the pre-release death animation in it if I can. The mod, if you are curios, will be released has a PWAD and I am currently (As I type this) converting the final E1M4 into the 1.5 version. A small beta of the PWAD with a few levels and sprites replaced will probably be available around next week. :(PS: sorry for not signing last time, I was really tired.) :[[User:THE GMoD|---/THE GMoD - Admin - Slipknot Wiki\---]] 06:50, May 9, 2010 (UTC) ::Delete it! [[Doom_Wiki:Policies_and_guidelines#Images|The policy]] does not allow raw sprites. The only way to show this may be a YouTube video. --[[User:Kyano|Kyano]] 21:57, September 27, 2010 (UTC) Summary: All contributions to DoomWiki.org are considered to be released under the CC BY-SA 4.0 International (see Doom Wiki:Copyrights for details). By contributing, you agree to be bound by the Terms of Use. Your changes will be visible immediately. Please enter a summary of your changes above. Do not submit copyrighted images or text without permission! This includes text taken from in-game codices or logbooks, or from official instruction manuals, strategy guides, and other such books. This project is not affiliated with id Software, Raven Software, ZeniMax Media, Bethesda SoftWorks, or any other commercial software developer or publisher. Use of trademarked logos and other protected intellectual property is solely for the purpose of analysis and critical commentary on the identified products and associated fan community activity, and does not imply any endorsement by any of these organizations or their employees, past or present. Upload images to the wiki. Don't forget to categorize pages! For testing, please use a sandbox. View this template Cancel | Editing help (opens in new window) Templates used on this page: Template:AdminNoteBox (edit) Template:BaseInfoBox (edit) Template:Deleted (edit) Template:Hover (edit) Template:Unsigned (edit) Template:Vfd-deleted (edit)