Difference between revisions of "Final Doom Plutonia music"
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|[[Adrian Carmack|Adrian]]'s Asleep||D_ADRIAN||[[MAP25: The Temple of Darkness (The Plutonia Experiment)|MAP25: The Temple of Darkness]]||01:55||[[MAP25: Bloodfalls (Doom II)|MAP25: Bloodfalls]] | |[[Adrian Carmack|Adrian]]'s Asleep||D_ADRIAN||[[MAP25: The Temple of Darkness (The Plutonia Experiment)|MAP25: The Temple of Darkness]]||01:55||[[MAP25: Bloodfalls (Doom II)|MAP25: Bloodfalls]] | ||
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− | |The End of [[DOOM]]|| | + | |The End of [[DOOM]]||D_OPENIN||[[MAP30: The Gateway to Hell (The Plutonia Experiment)|MAP30: The Gateway to Hell]]||03:11||Victory music (Doom) |
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|untitled||D_DM2TTL||Title music||00:16||Doom II title music | |untitled||D_DM2TTL||Title music||00:16||Doom II title music |
Revision as of 14:25, 30 January 2018
Plutonia music was totally derived from original Doom and Doom II: Hell on Earth. The table below shows where each level music was originally used. MAP20 and the levels from MAP22 to MAP26 use the same songs as the corresponding levels in Doom II. In 2013, various musicians led by James Paddock (Jimmy) created the Plutonia MIDI Pack, providing a new, optional soundtrack for Plutonia.