Editing Final boss
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<div class="dw-div-dl">''"Icon of Sin" redirects here. For information about the [[Doom II]] map, see [[MAP30: Icon of Sin (Doom II)|MAP30: Icon of Sin]]. For information about the entity in [[Doom (2016)]], see [[Icon of Sin (Doom 2016)]]. For the final boss from [[Doom Eternal]], see [[Icon of Sin (Doom Eternal)]]''.</div> | <div class="dw-div-dl">''"Icon of Sin" redirects here. For information about the [[Doom II]] map, see [[MAP30: Icon of Sin (Doom II)|MAP30: Icon of Sin]]. For information about the entity in [[Doom (2016)]], see [[Icon of Sin (Doom 2016)]]. For the final boss from [[Doom Eternal]], see [[Icon of Sin (Doom Eternal)]]''.</div> | ||
− | The '''final boss''' (often informally called the '''Icon of Sin''' because of the [[Doom II]] level | + | The '''final boss''' (often informally called the '''Icon of Sin''' because of the [[Doom II]] level it forms part of) is the final [[boss]] of Doom II, in [[MAP30: Icon of Sin (Doom II)|MAP30: Icon of Sin]]. |
It appears as a massive, goat-like biomechanical head on a wall, with an exposed brain that allows it to spawn endless scores of demons. Although only its head is visible, the endgame text indicates that the entity has a gigantic body as well. | It appears as a massive, goat-like biomechanical head on a wall, with an exposed brain that allows it to spawn endless scores of demons. Although only its head is visible, the endgame text indicates that the entity has a gigantic body as well. |