Difference between revisions of "Final boss"

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(Notes: Mentioned endless spawning, possiblity for huge 'percentage killed' scores; does it spawn the lost soul shooter things?)
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[[Image:Doom2_icon_of_sin.png|thumb|The Icon in [[MAP30]]]]
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[[Image:Doom2_icon_of_sin.png|thumb|The Icon in [[MAP30: Icon of Sin]]]]
  
 
The '''Icon of Sin''' (sometimes called ''Baphomet'' in both the Doom community and various levels and add-ons) is the [[boss]] of Doom II [[MAP30: Icon of Sin]] as well as MAP30 of [[TNT: Evilution]] and [[Plutonia]].  See the [[MAP30: Icon of Sin#Walkthrough|walkthrough]] for a gameplay description.
 
The '''Icon of Sin''' (sometimes called ''Baphomet'' in both the Doom community and various levels and add-ons) is the [[boss]] of Doom II [[MAP30: Icon of Sin]] as well as MAP30 of [[TNT: Evilution]] and [[Plutonia]].  See the [[MAP30: Icon of Sin#Walkthrough|walkthrough]] for a gameplay description.

Revision as of 22:47, 2 October 2005

The Icon in MAP30: Icon of Sin

The Icon of Sin (sometimes called Baphomet in both the Doom community and various levels and add-ons) is the boss of Doom II MAP30: Icon of Sin as well as MAP30 of TNT: Evilution and Plutonia. See the walkthrough for a gameplay description.

All the other monsters are a single Doom thing, but the Icon of Sin is made up of a number of parts:

  • Romero's head is the thing that must be destroyed. It starts with 250 hit points, but it is hard to hit due to its location deep in a hole.
  • A Spawn shooter in front of the head launches skull cubes.
  • Several Spawn spots are located around the map. These are where the skull cubes land and spawn a monster.
  • Wall textures ZZZFACE1 through ZZZFACE9 are arranged to construct a demon face with a hole into its brain. This is what the player sees as the Icon, but it has little to do with its functioning.

Notes

The Icon of Sin is also displayed in the MARBFACE texture. It spawns a potentially endless series of monsters, all of which count towards the player's end-of-level kill percentage; as a consequence of this, the player can finish the level with a greater than 100% kill percentage.