Difference between revisions of "Firemace"

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The '''Firemace''' is a weapon from [[Heretic]].  Although it looks like a regular mace, it is used as a ranged weapon.  When fired, its spikes rotate and it launches [[Mace Spheres]] that bounce and break into a trio of smaller spheres.  Using a [[Tome of Power]] allows the Firemace to launch huge steel balls that bounce around, seek enemies, and deal lethal amounts of damage.  The power mode shots may also travel through teleports.  Neither mode is capable of hitting [[Ghosts (Heretic)|ghosts]].
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The '''Firemace''' is a weapon from [[Heretic]].  Although it looks like a regular mace, it is used as a ranged weapon.  When fired, its spikes rotate and it launches [[Mace Spheres]] that bounce and break into a trio of smaller spheres.  Using a [[Tome of Power]] allows the Firemace to launch huge steel balls that bounce around, seek enemies, and kill any non-boss in one hit.  The power mode shots may also travel through teleports.  Neither mode is capable of hitting [[Ghosts (Heretic)|ghosts]].
  
 
A notable feature of the Firemace is that when multiple Firemaces are placed in a level, only one appears, while the rest are replaced by [[monster]]s.  This allows for some minor randomization in Heretic maps.
 
A notable feature of the Firemace is that when multiple Firemaces are placed in a level, only one appears, while the rest are replaced by [[monster]]s.  This allows for some minor randomization in Heretic maps.

Revision as of 04:39, 22 February 2006

The Firemace is a weapon from Heretic. Although it looks like a regular mace, it is used as a ranged weapon. When fired, its spikes rotate and it launches Mace Spheres that bounce and break into a trio of smaller spheres. Using a Tome of Power allows the Firemace to launch huge steel balls that bounce around, seek enemies, and kill any non-boss in one hit. The power mode shots may also travel through teleports. Neither mode is capable of hitting ghosts.

A notable feature of the Firemace is that when multiple Firemaces are placed in a level, only one appears, while the rest are replaced by monsters. This allows for some minor randomization in Heretic maps.