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| ==Derivatives== | | ==Derivatives== |
− | The BSD-type license used by Freedoom {{dwforums|id=63296|title=allows reuse}} in other, even commercial, projects; several different companies combined Freedoom with the [[Doom Classic (iOS)|Doom Classic]] port to create games sold for the iPhone or iPad: | + | The {{BSD|3}} used by Freedoom {{dwforums|id=63296|title=allows reuse}} in other, even commercial, projects; several projects have re-used parts of freedoom: |
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| + | ===Doom Classic-based=== |
| + | Several different companies combined Freedoom with the [[Doom Classic (iOS)|Doom Classic]] port to create games sold for the iPhone or iPad: |
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| * Doomsday: Hellraiser (by General Arcade) | | * Doomsday: Hellraiser (by General Arcade) |
| * Doomsday 2: Legions of Hell (by General Arcade) | | * Doomsday 2: Legions of Hell (by General Arcade) |
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| Unlike the Doomsday games, MoaLab's releases rely on the [[OBLIGE]] level generator to generate new levels, which are then put up for release on the app store. | | Unlike the Doomsday games, MoaLab's releases rely on the [[OBLIGE]] level generator to generate new levels, which are then put up for release on the app store. |
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− | A Freedoom {{dwforums|143011|sprite mod}} was also made for the public domain shooter [https://libregamewiki.org/Anarch Anarch] by that game's creator Drummyfish.
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− | The [[Amiga#Grind|Grind]] project for the [[Amiga]] and other 16-bit systems utilizes assets from Freedoom.
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| ===Gloomy Dungeons series=== | | ===Gloomy Dungeons series=== |
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| ===Cyber Griffin=== | | ===Cyber Griffin=== |
| A side-scrolling platform game by Kris Occhipinti made with the {{wp|Godot (game engine)|Godot}} engine that {{dwforums|119843|utilizes}} Freedoom assets [https://metalx1000.itch.io/cyber-griffin available] on {{wp|itch.io}}. The game is released under the {{wp|GNU GPL}} version 3. | | A side-scrolling platform game by Kris Occhipinti made with the {{wp|Godot (game engine)|Godot}} engine that {{dwforums|119843|utilizes}} Freedoom assets [https://metalx1000.itch.io/cyber-griffin available] on {{wp|itch.io}}. The game is released under the {{wp|GNU GPL}} version 3. |
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| + | ===Other derivitives=== |
| + | Some assets are used as placeholders or built upon in other projects, such as mods and stand-alone games: |
| + | * [[zdoom:Barista|Barista]], a single map [[PWAD]] for [[ZDoom-family]] ports, also taking elements from the [[Doom Bible]] |
| + | * [https://www.indiedb.com/games/doominator-wave-survival Doominator Wave Survival], a first person shooter using freedoom assets as placeholders, no longer developed |
| + | * [https://mr795.itch.io/lost-in-hell Lost in Hell], a standalone game, using assets from freedoom and [[The People's Doom]] |
| + | * [https://www.indiedb.com/games/terrorized Terrorized], a first person shooter using freedoom assets as placeholders, no longer developed |
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| + | '''Replacement IWADs''': |
| + | {{main|Replacement IWADs}} |
| + | Multiple projects have been started inspired by freedoom, with some either using it for placeholders or building upon it: |
| + | * [[Blasphemer]] (placeholders) |
| + | * Freedom scoops |
| + | * GZFreePunk |
| + | * Satanic Infestation |