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Very little is known about the program's interface, as neither its executable nor its source code have ever been released. John Romero has stated that the tool was used to take captured images "from 24-bit color down to a 256-color VGA paletted graphic".{{cite web|author=[[John Romero|Romero, John]]|title=doom history 1994|url=https://web.archive.org/web/20090801115916/http://rome.ro/wordpress/?p=3|publication=rome.ro blog post|publishdate=15 January 2009|accessdate=25 October 2015}} This description implied that it was an intermediate tool, likely written in {{wp|Objective-C}} for {{wp|NeXTStep}}; most PCs at the time lacked support for true color graphics. Screenshots of [[DoomEd]] released later confirmed most of this, as several members of id Software can be seen to have kept the program's icon on their NeXTStep systems' desktops. Doom's artists ([[Adrian Carmack]] and [[Kevin Cloud]]) did most of their work in [[wikipedia:Deluxe Paint|Deluxe Paint II]] for DOS. | Very little is known about the program's interface, as neither its executable nor its source code have ever been released. John Romero has stated that the tool was used to take captured images "from 24-bit color down to a 256-color VGA paletted graphic".{{cite web|author=[[John Romero|Romero, John]]|title=doom history 1994|url=https://web.archive.org/web/20090801115916/http://rome.ro/wordpress/?p=3|publication=rome.ro blog post|publishdate=15 January 2009|accessdate=25 October 2015}} This description implied that it was an intermediate tool, likely written in {{wp|Objective-C}} for {{wp|NeXTStep}}; most PCs at the time lacked support for true color graphics. Screenshots of [[DoomEd]] released later confirmed most of this, as several members of id Software can be seen to have kept the program's icon on their NeXTStep systems' desktops. Doom's artists ([[Adrian Carmack]] and [[Kevin Cloud]]) did most of their work in [[wikipedia:Deluxe Paint|Deluxe Paint II]] for DOS. | ||
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+ | ==See also== | ||
+ | * [[Artwork of Doom]] | ||
==Trivia== | ==Trivia== | ||
[[File:Doom-development-1994.jpg|thumb|right|The icon for Fuzzy Pumper Palette Shop is visible just below right-center in this screenshot of John Carmack's NeXT workstation.]] | [[File:Doom-development-1994.jpg|thumb|right|The icon for Fuzzy Pumper Palette Shop is visible just below right-center in this screenshot of John Carmack's NeXT workstation.]] | ||
* According to Romero, the icon for Fuzzy Pumper Palette Shop was a picture of the {{wp|Cookie Monster}} from the children's television program ''{{wp|Sesame Street}}''. | * According to Romero, the icon for Fuzzy Pumper Palette Shop was a picture of the {{wp|Cookie Monster}} from the children's television program ''{{wp|Sesame Street}}''. | ||
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==References== | ==References== |