Difference between revisions of "Gargoyle"

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Normal Gargoyles can only swoop in at the player and slash with their claws, doing small damage. They have 40 [[Hit points]] and are weaker than the [[SS Nazi]]s in [[Doom 2]].
 
Normal Gargoyles can only swoop in at the player and slash with their claws, doing small damage. They have 40 [[Hit points]] and are weaker than the [[SS Nazi]]s in [[Doom 2]].
  
Fire Gargoyles, also sometimes called '''Gargoyle Leaders''' have the swoop and clawing attacks, but in addition can throw small fireballs at a distance to pester the player. In groups they can gang up on the player with fireballs and annoy them. Fire Gargoyles also have 80 [[Hit Points]], a little more than a [[Chaingunner]] in [[Doom 2]]
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Fire Gargoyles, also sometimes called '''Gargoyle Leaders''' have the swoop and clawing attacks, but in addition can throw small fireballs at a distance to pester the player. In groups they can gang up on the player with fireballs and annoy them. Fire Gargoyles also have 80 Hit Points, a little more than a [[Chaingunner]] in Doom 2.
  
 
[[Category:Heretic monsters]]
 
[[Category:Heretic monsters]]

Revision as of 14:41, 27 February 2005

Gargoyles and Fire Gargoyles are a set minor-level enemies from Heretic. Both varities of Gargoyle appear small, red, and with wings, allowing them to float and fly around the map. Both types also have the ability to swoop in quickly on the player from a distance, although they do not actually impact with the player.

Normal Gargoyles can only swoop in at the player and slash with their claws, doing small damage. They have 40 Hit points and are weaker than the SS Nazis in Doom 2.

Fire Gargoyles, also sometimes called Gargoyle Leaders have the swoop and clawing attacks, but in addition can throw small fireballs at a distance to pester the player. In groups they can gang up on the player with fireballs and annoy them. Fire Gargoyles also have 80 Hit Points, a little more than a Chaingunner in Doom 2.