Difference between revisions of "Genesis of Descent"
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− | ''' ''' is the | + | '''Genesis of Descent''' is the only map of [[Genesis of Descent]]. It was designed by [[Nick Laurent (hobomaster22)]] and uses the [[Adding custom music|music]] track " ". The [[par time]] is . |
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Revision as of 15:00, 24 December 2020
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Genesis of Descent is the only map of Genesis of Descent. It was designed by Nick Laurent (hobomaster22) and uses the music track " ". The par time is .
Contents
Walkthrough
[[File: |thumb|300x300px|Map of **]]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 0000)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains X spawn points:
- facing XXX. (thing 000)
Statistics
Map data
Things | 0 |
Vertices | 0 |
Linedefs | 0 |
Sidedefs | 0 |
Sectors | 0 |
Things
This level contains the following numbers of things per skill level: