Gladiator

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Revision as of 16:34, 23 March 2020 by 212.159.47.138 (talk) (Added tactical analysis. Think I got the important details.)


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The gladiator attacks.

The gladiator is an armored Hell knight- or baron-like enemy that appears in Doom Eternal. It is a boss exclusive to the Sentinel Prime level, and is the only major encounter in that mission. It carries a large shield and appears to attack with a morning star or flail weapon, and is fought in two phases. It resembles the Hell nobles of the original games more strongly than their Doom (2016) or Doom Eternal counterparts. The gladiator was momentarily shown in the second trailer released on January 14, 2020.

Tactical analysis

In the first phase of the fight, the gladiator moves slowly and stays behind its shield. When the shield's eyes flash green the gladiator will attack with its flail, but when the shield's eyes blink then it may fire a projectile which the player can dodge with a sideways dash. The player should fire their weapon when the shield's eyes flash green and the gladiator attacks; hitting the gladiator will cause it to stagger, allowing the player to hurt it by pressing the glory kill button. After the gladiator has taken several hits, the shield will be destroyed.

In the second phase the gladiator becomes faster and more aggressive, attacking with two flails; however, it can now be attacked and damaged at any time. One of the gladiator's attacks is to launch the two flails so that the player is trapped between the chains; it then fires a series of energy waves which the player must jump over or step between, before charging towards the player. Once the gladiator's health is depleted it can be finished off with a glory kill.