Difference between revisions of "Gladiator"

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(Added tactical analysis. Think I got the important details.)
(Undo revision 327129 by 67.141.133.102 (talk) - not likely when it is clearly a classic Hell knight already.)
 
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[[File:Gladiator.jpg|thumb|right|300px|The gladiator attacks.]]
 
[[File:Gladiator.jpg|thumb|right|300px|The gladiator attacks.]]
The '''gladiator''' is an armored [[Hell knight]]- or [[Baron of Hell|baron]]-like enemy that appears in [[Doom Eternal]]. It is a boss exclusive to the [[Sentinel Prime]] level, and is the only major encounter in that mission. It carries a large shield and appears to attack with a {{wp|Morning star (weapon)|morning star}} or {{wp|Flail (weapon)|flail}} weapon, and is fought in two phases. It resembles the Hell nobles of the [[Classic Doom|original games]] more strongly than their [[Doom (2016)]] or Doom Eternal counterparts. The gladiator was momentarily shown in the second trailer released on {{timeline|2020|January 14, 2020}}.  
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The '''gladiator''' is an armored [[Hell knight]]- or [[Baron of Hell|baron]]-like enemy that appears in [[Doom Eternal]]. It is a boss exclusive to the [[Sentinel Prime]] level, and is the only encounter in that mission. It protects the medallion that holds [[Deag Grav]]'s soul, so the [[Doom Slayer]] must defeat the gladiator in order to kill him. The gladiator carries a large shield and attacks with a combination {{wp|Morning star (weapon)|morning star}} and {{wp|Flail (weapon)|flail}} weapon, and is fought in two phases.
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It resembles the [[Hell noble]]s of the [[Classic Doom|original games]] more strongly than their [[Doom (2016)]] or Doom Eternal counterparts, though it is distinguished by the presence of a metal eye patch and armor. The gladiator was first shown momentarily in the second trailer released on {{timeline|2020|January 14, 2020}}.
  
 
==Tactical analysis==
 
==Tactical analysis==
In the first phase of the fight, the gladiator moves slowly and stays behind its shield. When the shield's eyes flash green the gladiator will attack with its flail, but when the shield's eyes blink then it may fire a projectile which the player can dodge with a sideways dash. The player should fire their weapon when the shield's eyes flash green and the gladiator attacks; hitting the gladiator will cause it to stagger, allowing the player to hurt it by pressing the glory kill button. After the gladiator has taken several hits, the shield will be destroyed.
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In the first phase of the fight, the gladiator moves slowly and stays behind its shield to avoid damage. When the shield's eyes flash green the gladiator will attack with its flail, but when the shield's eyes blink then it may fire a projectile which the player can dodge with a sideways dash. The player should fire their weapon when the shield's eyes flash green and the gladiator attacks; hitting the gladiator may cause it to stagger, allowing the player to land heavy punches by pressing the glory kill button. It is possible to bypass the shield by firing explosive weapons (rockets or grenades) toward the ground behind the gladiator as well, but these attacks will do only minimal damage. Once the gladiator's health is depleted, the shield can be destroyed with a glory kill.
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In the second phase the gladiator becomes faster and more aggressive, replacing its destroyed shield with a second flail; however, it is now more vulnerable to damage. Like the first phase, it is possible to stagger the gladiator by attacking when its eye flashes green, allowing the player to inflict more damage by pressing the glory kill button. When the gladiator spins one of the flails, the player should avoid attacking as any projectiles will be deflected (possibly hitting the player instead). In addition to striking with and throwing the flails at the player, the gladiator can also throw the two flails so that the player is trapped between the chains; it then fires a series of energy waves which the player must jump over or step between, before charging towards the player. Once the gladiator's health is depleted, it can be finished off with another glory kill.
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During the fight, fodder demons will appear which the player can kill for health, armor, or ammunition. The gladiator can also summon heavy demons as its health is reduced.
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==Glory kills==
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*The Slayer stabs the shield through its eye socket, causing it to release the souls contained within and explode. (First phase)
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*The Slayer picks up one of the gladiator's flails and uses it to pulverize its head into a bloody pulp. (Second phase)
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==Lore==
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After the fall of Sentinel Prime to the forces of Hell, the [[Hell priest]]s repurposed the Coliseum from a place of trial by combat, where prisoners of the Argenta were given a chance to prove their worth as soldiers, into a place of blood sport to entertain the debauched remnants of their civilization. The ancient Gladiator was sent to the Coliseum to act as an executioner. Wielding an accursed shield containing the souls of its many victims, the Gladiator has never been defeated and is effectively immortal until the shield is destroyed.
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==Gallery==
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<gallery mode=nolines widths="250px" heights="141px">
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toy_gladiator.jpg|The Gladiator's collectible toy.
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gladiatorshield.jpg|Closeup of the Gladiator's shield.
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gladiatorE1.jpg|Gladiator seen in the Collectible Viewer.
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gladiatorE2.jpg|Gladiator seen from the side.
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gladiatorE3.jpg|Gladiator near death, about to be glory killed.
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</gallery>
  
In the second phase the gladiator becomes faster and more aggressive, attacking with two flails; however, it can now be attacked and damaged at any time. One of the gladiator's attacks is to launch the two flails so that the player is trapped between the chains; it then fires a series of energy waves which the player must jump over or step between, before charging towards the player. Once the gladiator's health is depleted it can be finished off with a glory kill.
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==Trivia==
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* When the gladiator's shield is about to explode, it can be heard to shout "kar en tuk," which means "rip and tear" in the Argenta language. This suggests that the shield's captive souls are encouraging the Doom Slayer toward victory.
  
 
{{Doom Eternal monsters}}
 
{{Doom Eternal monsters}}
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[[Category:Hell nobles]]
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[[Category:Boss monsters]]

Latest revision as of 01:38, 27 June 2022

The gladiator attacks.

The gladiator is an armored Hell knight- or baron-like enemy that appears in Doom Eternal. It is a boss exclusive to the Sentinel Prime level, and is the only encounter in that mission. It protects the medallion that holds Deag Grav's soul, so the Doom Slayer must defeat the gladiator in order to kill him. The gladiator carries a large shield and attacks with a combination morning star and flail weapon, and is fought in two phases.

It resembles the Hell nobles of the original games more strongly than their Doom (2016) or Doom Eternal counterparts, though it is distinguished by the presence of a metal eye patch and armor. The gladiator was first shown momentarily in the second trailer released on January 14, 2020.

Tactical analysis[edit]

In the first phase of the fight, the gladiator moves slowly and stays behind its shield to avoid damage. When the shield's eyes flash green the gladiator will attack with its flail, but when the shield's eyes blink then it may fire a projectile which the player can dodge with a sideways dash. The player should fire their weapon when the shield's eyes flash green and the gladiator attacks; hitting the gladiator may cause it to stagger, allowing the player to land heavy punches by pressing the glory kill button. It is possible to bypass the shield by firing explosive weapons (rockets or grenades) toward the ground behind the gladiator as well, but these attacks will do only minimal damage. Once the gladiator's health is depleted, the shield can be destroyed with a glory kill.

In the second phase the gladiator becomes faster and more aggressive, replacing its destroyed shield with a second flail; however, it is now more vulnerable to damage. Like the first phase, it is possible to stagger the gladiator by attacking when its eye flashes green, allowing the player to inflict more damage by pressing the glory kill button. When the gladiator spins one of the flails, the player should avoid attacking as any projectiles will be deflected (possibly hitting the player instead). In addition to striking with and throwing the flails at the player, the gladiator can also throw the two flails so that the player is trapped between the chains; it then fires a series of energy waves which the player must jump over or step between, before charging towards the player. Once the gladiator's health is depleted, it can be finished off with another glory kill.

During the fight, fodder demons will appear which the player can kill for health, armor, or ammunition. The gladiator can also summon heavy demons as its health is reduced.

Glory kills[edit]

  • The Slayer stabs the shield through its eye socket, causing it to release the souls contained within and explode. (First phase)
  • The Slayer picks up one of the gladiator's flails and uses it to pulverize its head into a bloody pulp. (Second phase)

Lore[edit]

After the fall of Sentinel Prime to the forces of Hell, the Hell priests repurposed the Coliseum from a place of trial by combat, where prisoners of the Argenta were given a chance to prove their worth as soldiers, into a place of blood sport to entertain the debauched remnants of their civilization. The ancient Gladiator was sent to the Coliseum to act as an executioner. Wielding an accursed shield containing the souls of its many victims, the Gladiator has never been defeated and is effectively immortal until the shield is destroyed.

Gallery[edit]

Trivia[edit]

  • When the gladiator's shield is about to explode, it can be heard to shout "kar en tuk," which means "rip and tear" in the Argenta language. This suggests that the shield's captive souls are encouraging the Doom Slayer toward victory.