Difference between revisions of "GoldenEye Doom2"
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== Features == | == Features == | ||
− | * | + | * 32 Levels as of 04/15/06 |
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* Lots of Dual Weapons | * Lots of Dual Weapons | ||
* Alternate Firing (ie, Uzi fires Ghetto Style!) | * Alternate Firing (ie, Uzi fires Ghetto Style!) |
Revision as of 21:28, 18 April 2006
GoldenEye Doom2 is a total conversion for Doom II that includes the following:
- Single player maps (both standard GoldenEye ones and from other Bond movies)
- Multiplayer maps
- Multiple versions:
- Doom I levels only
- Doom II levels only
- Zdaemon single wad version
- Dehacked version compatible with Doom Legacy and Zdoom 1.22
- An enhanced EDGE v1.28+ version containing extra features not supported in the Dehacked versions. These consist of extra weapons, enhanced graphics and alternate firing modes.
Weapons
The TC includes the following weapons:
- Melee
- Unarmed (punch/kick)
- Knives (throw)
- Watch lazer (zap)
- Soviet Tank (blast, crush)
- Pistols
- (2x Silenced) PP7 (single, double action)
- (2x) Dostovie (single, ghetto)
- (2x) Cougar Magnum (single, aim, alternate, blast)
- Shotgun
- Automatic Shotgun (single shot, auto)
- SMGs
- (2x) Klobb
- (2x Silenced) Duestch (auto, burst)
- (2x) Zmg (auto, ghetto)
- Rifles
- Sniper Rifle
- KF7
- (2x) Ak47
- Moon Raker Laser
- (2x) RCP-90
- Misc
- (2x) Golden Gun
- Golden PP7
- Explosives
- Rocket Launcher
- Grenades (normal, impact)
- Soviet tank
Features
- 32 Levels as of 04/15/06
- Lots of Dual Weapons
- Alternate Firing (ie, Uzi fires Ghetto Style!)
- On-screen Reloading Graphics
- High res shell casings which litter the ground
- A Soviet Tank which you can drive!
- OpenGL Dynamic Lighting
- InClip bullet counter on Status Bar
- 7 Ammo Types
- Very cool looking large explosions.
- New bullet puff effects
- Particle Effects
- Shootable Objects
- Each enemy uses a different weapon and drops it.
- Weapons have different onscreen sights.