Difference between revisions of "GoldenEye Doom2"
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(Removed EDGE features and general POV) |
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* 32 Levels as of 04/15/06 | * 32 Levels as of 04/15/06 | ||
− | * | + | * A large arsenal |
− | * Alternate Firing ( | + | * Alternate Firing (e.g Uzi fires Ghetto Style!) |
− | |||
* High res shell casings which litter the ground | * High res shell casings which litter the ground | ||
* A Soviet Tank which you can drive! | * A Soviet Tank which you can drive! | ||
− | * | + | * Enhanced explosions |
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− | |||
− | |||
* New bullet puff effects | * New bullet puff effects | ||
* Particle Effects | * Particle Effects |
Revision as of 11:36, 31 January 2007
GoldenEye Doom2 is a total conversion for Doom II that includes the following:
- Single player maps (both standard GoldenEye ones and from other Bond movies)
- Multiplayer maps
- Multiple versions:
- Doom I levels only
- Doom II levels only
- Zdaemon single wad version
- Dehacked version compatible with Doom Legacy and Zdoom 1.22
- An enhanced EDGE v1.28+ version containing extra features not supported in the Dehacked versions. This consists of extra weapons, enhanced graphics and alternate firing modes, and cutscenes.
Weapons
The TC includes the following weapons:
- Melee
- Unarmed (punch/kick)
- Knives (throw)
- Watch lazer (zap)
- Soviet Tank (blast, crush)
- Pistols
- (2x Silenced) PP7 (single, double action)
- (2x) Dostovie (single, ghetto)
- (2x) Cougar Magnum (single, aim, alternate, blast)
- Shotgun
- Automatic Shotgun (single shot, auto)
- SMGs
- (2x) Klobb
- (2x Silenced) Duestch (auto, burst)
- (2x) Zmg (auto, ghetto)
- Rifles
- Sniper Rifle
- KF7
- (2x) Ak47
- Moon Raker Laser
- (2x) RCP-90
- Misc
- (2x) Golden Gun
- Golden PP7
- Explosives
- Rocket Launcher
- Grenades (normal, impact)
- Soviet tank
Features
- 32 Levels as of 04/15/06
- A large arsenal
- Alternate Firing (e.g Uzi fires Ghetto Style!)
- High res shell casings which litter the ground
- A Soviet Tank which you can drive!
- Enhanced explosions
- New bullet puff effects
- Particle Effects
- Shootable Objects
- Each enemy uses a different weapon and drops it.
- Weapons have different onscreen sights.