Golem

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Revision as of 01:55, 29 March 2010 by Shadow Wizard (talk | contribs) (Data)


A pair of Golems in Heretic E1M3

The Golem is an enemy in Heretic. They are hulking tan humanoids that attack up close with their fists. Nitrogolems are more powerful Golems that have an attack where they charge up an aura of flames, and then launch a screaming fire skull that homes in on their victim. Both the regular Golem and the Nitrogolem come in ghost versions as well.

When Golems are killed, a spirit can be seen rising from their exploding corpse. Sometimes they drop a Wand Crystal, but these are only worth 4 shots instead of the usual 10. While not as strong as the Sabreclaw, the Golem's melee attack seems to be more powerful then the Sabreclaw's one.

Regular Golems first appear on The Docks; Nitrogolems first appear on The Guard Tower.

Data

Attributes
ID # 4 (Golem), 8 (Golem Ghost), 2 (Nitrogolem), 9 (Nitrogolem Ghost)
Hit points 80 (Golem) or 100 (Nitro Golem)
Speed 12 map units per frame
(105.0 map units per second)
Width 44
Height 62
Reaction time 8
Pain chance 128 (50.2%)
Mass 75
Bits ?
Bits list

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Sprites & sounds
Sprite name MUMM
Alert sound MUMSIT
Active sound MUMSIT
Pain sound MUMPAI
Death sound MUMDTH
Melee attack
Damage 2-16
Sound MUMAT1, MUMAT2
Ranged attack
Type Projectile
Speed 9 map units per tic
(315 map units per second)
Damage 4-32
Width 16
Height 14
Sprite name FX15
Sound MUMHED