Difference between revisions of "Green chaos serpent"

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(Continuing to expand the Hexen monster articles. Most values added to the (only partially filled) stat block were derived from the ZDoom wiki, for the added ACS block I also refered to defs.acs.)
(Appearance statistics: Add DMMPST output)
(12 intermediate revisions by 5 users not shown)
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[[Image:Greenserpent-hexen.png|thumb|right|256px|A Green Chaos Serpent in Hexen.]]
+
[[File:Greenserpent-hexen.png|thumb|A Green Chaos Serpent in Hexen.]]
:''This article is about the green chaos serpent in [[Hexen]].  For D'Sparil's steed in [[Heretic]], see [[D'Sparil]].''
+
{{gendisambigabout|the green chaos serpent in [[Hexen]]|D'Sparil's steed in [[Heretic]]|D'Sparil}}
 
+
The '''green chaos serpent''' is an enemy from Hexen. They appear as tall serpentine humanoids with large three-horned heads, looking almost identical to D'Sparil's steed but with sharper dorsal spines. Green chaos serpents have 250 [[hit point]]s and first appear on the [[Hub 1: Seven Portals (map)|Seven Portals]].  The manual describes them thusly:
The '''Green Chaos Serpent''' is an enemy from Hexen. They appear as tall serpentine humanoids with large three-horned heads, looking almost identical to D'Sparil's steed but with sharper dorsal spines.   Green chaos serpents have 250 [[Hit points|Hit Points]] and first appear on [[Hub 1: Seven Portals|the Seven Portals]].  The manual describes them thusly:
 
  
 
{{Quote|D'Sparil once had a Chaos Serpent for a mount. On this world the Serpents run loose, uncontrolled by any higher intelligence. One breed of Chaos Serpent will scorch you with fiery blasts, while a second variant of this creature belches poisonous gas.|Hexen instruction manual}}  
 
{{Quote|D'Sparil once had a Chaos Serpent for a mount. On this world the Serpents run loose, uncontrolled by any higher intelligence. One breed of Chaos Serpent will scorch you with fiery blasts, while a second variant of this creature belches poisonous gas.|Hexen instruction manual}}  
Line 8: Line 7:
 
== Combat characteristics ==
 
== Combat characteristics ==
  
The chaos serpents are tied with [[slaughtaur]]s as the most durable non-boss monster in Hexen, lacking their defensive ability but doing a bit more damage per projectile at range.  They belch out highly damaging fireballs at a rate of one per attack state, and can also bite the player in melee, but their bites can be easily avoided because it takes them a long time to perform.  Despite the chaos serpent's high stats, their straightforward behavior can make them easier to deal with than creatures with more exotic fighting styles.  They may pose a particular threat to the [[fighter]] early in the game before the [[Hammer of Retribution]] is available to him; a good approach is to throw two or three [[flechette]]s in succession at them from medium range, which will kill them quickly if every flechette makes a direct hit.
+
The chaos serpents are tied with [[slaughtaur]]s as the most durable non-boss monster in Hexen, lacking their defensive ability but doing a bit more damage per projectile at range.  They belch out highly damaging fireballs at a rate of one per attack state, and can also bite the player in melee, but their bites can be easily avoided because it takes them a long time to perform.  Despite the chaos serpent's high stats, their straightforward behavior can make them easier to deal with than creatures with more exotic fighting styles.  They may pose a particular threat to the [[fighter]] early in the game before the [[Hammer of Retribution]] is available to him; a good approach is to throw two or three [[flechette]]s in succession at them from medium range, which will kill them quickly if every flechette makes a direct hit. An alternative strategy for the fighter is to close into melee range and use [[Timon's Axe]]; although this carries more risk, it is effective because the serpent's melee biting attack is slow and does significantly less damage than the fireballs.
  
 
When killed with sufficient force or by a player's fourth weapon, the chaos serpent suffers a [[gibs|gib death]].  This uses the same animation as the regular death, but the serpent's severed arms are thrown free of the corpse as separate objects.
 
When killed with sufficient force or by a player's fourth weapon, the chaos serpent suffers a [[gibs|gib death]].  This uses the same animation as the regular death, but the serpent's severed arms are thrown free of the corpse as separate objects.
 
== See also ==
 
* There is a [[mash monsters|mash version]] of this monster.
 
  
 
== Data ==
 
== Data ==
Line 26: Line 22:
 
   |ID # ||31 (decimal), 1F (hex)
 
   |ID # ||31 (decimal), 1F (hex)
 
   |-
 
   |-
   |Hit points|| 250
+
   |[[Hit point]]s|| 250
 
   |-
 
   |-
   |Speed||13
+
   |Speed||13 [[map unit]]s per frame<br>(151.7 map units per second)
 
   |-
 
   |-
   |Width||
+
   |Width||64
 
   |-
 
   |-
 
   |Height||64
 
   |Height||64
 
   |-
 
   |-
   |Reaction time||
+
   |Reaction time||8
 
   |-
 
   |-
   |Pain chance||50
+
   |[[Pain chance]]||50 (19.53%)
 
   |-
 
   |-
   |Mass||220
+
   |Pain time||8 [[tic]]s
 
   |-
 
   |-
   |Bits||?
+
  |[[Mass]]||220
 +
  |-
 +
   |Bits||4194310<br/>8654880
 
   |}
 
   |}
 
  |-
 
  |-
Line 48: Line 46:
 
   |-
 
   |-
 
   |
 
   |
?
+
1: Obstacle
 +
 
 +
2: Shootable
 +
 
 +
22: Affects Kill %
 +
  |-
 +
  |
 +
5: Floor Clip
 +
 
 +
12: Pass Mobj
 +
 
 +
18: Telestomp
 +
 
 +
23: Monster Cross Lines
 
   |}
 
   |}
 
  |}
 
  |}
Line 55: Line 66:
 
  |
 
  |
 
   {| {{prettytable}}
 
   {| {{prettytable}}
   !colspan=2|Sprites & sounds
+
   !colspan=2|[[Sprite]]s & [[sound]]s
 
   |-
 
   |-
 
   |Sprite name||DEMN
 
   |Sprite name||DEMN
 
   |-
 
   |-
   |Alert sound||  
+
   |Alert sound||SBTSIT5
 
   |-
 
   |-
   |Active sound||  
+
   |Active sound||SBTSIT5
 
   |-
 
   |-
   |Pain sound||  
+
   |Pain sound||MINACT1
 
   |-
 
   |-
   |Death sound||
+
   |[[Types of death|Death]] sound||SBTDTH3
 
   |}
 
   |}
 
   {| {{prettytable}} width=100%
 
   {| {{prettytable}} width=100%
   !colspan=2|ACS
+
   !colspan=2|[[zdoom:Hexen spawn numbers|ACS]]
 
   |-
 
   |-
 
   |Name||T_DEMON
 
   |Name||T_DEMON
Line 81: Line 92:
 
   !colspan=2|Melee attack
 
   !colspan=2|Melee attack
 
   |-
 
   |-
   |Damage||
+
   |Damage||1-8 * 2 (always even numbers)
 
   |-
 
   |-
   |Sound||
+
   |Sound||DEMATK2
 
   |}
 
   |}
 
  |-
 
  |-
Line 92: Line 103:
 
   |Type||[[Projectile]]
 
   |Type||[[Projectile]]
 
   |-
 
   |-
   |Speed||15
+
   |Speed||15 map units per tic<br/>(525 map units per second)
 
   |-
 
   |-
   |Damage||5
+
   |Damage||5-40
 
   |-
 
   |-
   |Width||
+
   |Width||20
 
   |-
 
   |-
 
   |Height||6
 
   |Height||6
Line 102: Line 113:
 
   |Sprite name||DMFX
 
   |Sprite name||DMFX
 
   |-
 
   |-
   |Sound||
+
   |Sound||IMPFIRE2 (firing)<br/>IMPACT3 (impact)
 
   |}
 
   |}
 
  |}
 
  |}
 
|}
 
|}
  
 +
== Appearance statistics ==
 +
 +
In the [[IWAD]]s the green chaos serpent is first encountered on these maps per [[Skill level#Hexen skill levels|skill level]]:
 +
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|''[[Hub 1: Seven Portals]]''||[[Hub 1: Seven Portals (map)]]||Hub 1: Seven Portals (map)||Hub 1: Seven Portals (map)
 +
|-
 +
|''[[Hub 2: Shadow Wood]]''||[[Hub 2: Shadow Wood (map)]]||Hub 2: Shadow Wood (map)||Hub 2: Shadow Wood (map)
 +
|-
 +
|''[[Hub 3: Heresiarch's Seminary]]''||[[Hub 3: Heresiarch's Seminary (map)]]||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)
 +
|-
 +
|''[[Hub 4: Castle of Grief]]''||[[Hub 4: Castle of Grief (map)]]||Hub 4: Castle of Grief (map)||Hub 4: Castle of Grief (map)
 +
|-
 +
|''[[Hub 5: Necropolis]]''||[[Hub 5: Vivarium]]||[[Hub 5: Necropolis (map)]]||Hub 5: Necropolis (map)
 +
|-
 +
|''[[Expansion Hub 1: Blight]]''||[[Hub 1: Ruined Village]]||Hub 1: Ruined Village||Hub 1: Ruined Village
 +
|-
 +
|''[[Expansion Hub 2: Constable's Gate]]''||[[Hub 2: Constable's Gate]]||Hub 2: Constable's Gate||Hub 2: Constable's Gate
 +
|-
 +
|''[[Expansion Hub 3: Nave]]''||[[Hub 3: Nave]]||Hub 3: Nave||Hub 3: Nave
 +
|-
 +
|''[[Expansion Hub 4: Transit]]''||[[Hub 4: Castle of Pain]]||Hub 4: Castle of Pain||Hub 4: Castle of Pain
 +
|}
 +
{{col-break}}
 +
{| {{prettytable}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|''Hub 1: Seven Portals''||Hub 1: Seven Portals (map)||Hub 1: Seven Portals (map)||Hub 1: Seven Portals (map)
 +
|-
 +
|''Hub 2: Shadow Wood''||Hub 2: Shadow Wood (map)||Hub 2: Shadow Wood (map)||Hub 2: Shadow Wood (map)
 +
|-
 +
|''Hub 3: Heresiarch's Seminary''||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)||Hub 3: Heresiarch's Seminary (map)
 +
|-
 +
|''Hub 4: Castle of Grief''||Hub 4: Castle of Grief (map)||Hub 4: Castle of Grief (map)||Hub 4: Castle of Grief (map)
 +
|-
 +
|''Hub 5: Necropolis''||Hub 5: Vivarium||Hub 5: Necropolis (map)||Hub 5: Necropolis (map)
 +
|-
 +
|''Expansion Hub 1: Blight''||Hub 1: Ruined Village||Hub 1: Ruined Village||Hub 1: Ruined Village
 +
|-
 +
|''Expansion Hub 2: Constable's Gate''||Hub 2: Constable's Gate||Hub 2: Constable's Gate||Hub 2: Constable's Gate
 +
|-
 +
|''Expansion Hub 3: Nave''||Hub 3: Nave||Hub 3: Nave||Hub 3: Nave
 +
|-
 +
|''Expansion Hub 4: Transit''||Hub 4: Castle of Pain||Hub 4: Castle of Pain||Hub 4: Castle of Pain
 +
|}
 +
{{col-end}}
 +
 +
The IWADs contain the following numbers of green chaos serpents per skill level:
 +
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Hub 1: Seven Portals]]''||''38''||''42''||''46''
 +
|-
 +
|style="text-align: left;"|''[[Hub 2: Shadow Wood]]''||''21''||''24''||''30''
 +
|-
 +
|style="text-align: left;"|''[[Hub 3: Heresiarch's Seminary]]''||''32''||''48''||''62''
 +
|-
 +
|style="text-align: left;"|''[[Hub 4: Castle of Grief]]''||''32''||''35''||''45''
 +
|-
 +
|style="text-align: left;"|''[[Hub 5: Necropolis]]''||''24''||''41''||''53''
 +
|-
 +
|style="text-align: left;"|[[Hexen]]||147||190||236
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 1: Blight]]''||''23''||''30''||''39''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 2: Constable's Gate]]''||''42''||''59''||''67''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 3: Nave]]''||''18''||''18''||''18''
 +
|-
 +
|style="text-align: left;"|''[[Expansion Hub 4: Transit]]''||''4''||''4''||''4''
 +
|-
 +
|style="text-align: left;"|[[Deathkings of the Dark Citadel]]||87||111||128
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Cooperative
 +
|-
 +
!Game / ''Hub''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''Hub 1: Seven Portals''||''38''||''42''||''46''
 +
|-
 +
|style="text-align: left;"|''Hub 2: Shadow Wood''||''21''||''24''||''30''
 +
|-
 +
|style="text-align: left;"|''Hub 3: Heresiarch's Seminary''||''32''||''48''||''62''
 +
|-
 +
|style="text-align: left;"|''Hub 4: Castle of Grief''||''32''||''35''||''45''
 +
|-
 +
|style="text-align: left;"|''Hub 5: Necropolis''||''24''||''41''||''53''
 +
|-
 +
|style="text-align: left;"|Hexen||147||190||236
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 1: Blight''||''23''||''30''||''39''
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 2: Constable's Gate''||''42''||''59''||''67''
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 3: Nave''||''18''||''18''||''18''
 +
|-
 +
|style="text-align: left;"|''Expansion Hub 4: Transit''||''4''||''4''||''4''
 +
|-
 +
|style="text-align: left;"|Deathkings of the Dark Citadel||87||111||128
 +
|}
 +
{{col-end}}
 +
 +
== See also ==
 +
* There is a [[mash monsters|mash version]] of this monster.
 +
* [[Brown chaos serpent]], a minor variation of this monster.
  
 
{{Hexen monsters}}
 
{{Hexen monsters}}
[[Category:Hexen monsters]]
 

Revision as of 07:01, 17 June 2017

A Green Chaos Serpent in Hexen.
This article is about the green chaos serpent in Hexen. For D'Sparil's steed in Heretic, see D'Sparil.

The green chaos serpent is an enemy from Hexen. They appear as tall serpentine humanoids with large three-horned heads, looking almost identical to D'Sparil's steed but with sharper dorsal spines. Green chaos serpents have 250 hit points and first appear on the Seven Portals. The manual describes them thusly:

"D'Sparil once had a Chaos Serpent for a mount. On this world the Serpents run loose, uncontrolled by any higher intelligence. One breed of Chaos Serpent will scorch you with fiery blasts, while a second variant of this creature belches poisonous gas."
― Hexen instruction manual

Combat characteristics

The chaos serpents are tied with slaughtaurs as the most durable non-boss monster in Hexen, lacking their defensive ability but doing a bit more damage per projectile at range. They belch out highly damaging fireballs at a rate of one per attack state, and can also bite the player in melee, but their bites can be easily avoided because it takes them a long time to perform. Despite the chaos serpent's high stats, their straightforward behavior can make them easier to deal with than creatures with more exotic fighting styles. They may pose a particular threat to the fighter early in the game before the Hammer of Retribution is available to him; a good approach is to throw two or three flechettes in succession at them from medium range, which will kill them quickly if every flechette makes a direct hit. An alternative strategy for the fighter is to close into melee range and use Timon's Axe; although this carries more risk, it is effective because the serpent's melee biting attack is slow and does significantly less damage than the fireballs.

When killed with sufficient force or by a player's fourth weapon, the chaos serpent suffers a gib death. This uses the same animation as the regular death, but the serpent's severed arms are thrown free of the corpse as separate objects.

Data

Attributes
ID # 31 (decimal), 1F (hex)
Hit points 250
Speed 13 map units per frame
(151.7 map units per second)
Width 64
Height 64
Reaction time 8
Pain chance 50 (19.53%)
Pain time 8 tics
Mass 220
Bits 4194310
8654880
Bits list

1: Obstacle

2: Shootable

22: Affects Kill %

5: Floor Clip

12: Pass Mobj

18: Telestomp

23: Monster Cross Lines

Sprites & sounds
Sprite name DEMN
Alert sound SBTSIT5
Active sound SBTSIT5
Pain sound MINACT1
Death sound SBTDTH3
ACS
Name T_DEMON
Number 3
Melee attack
Damage 1-8 * 2 (always even numbers)
Sound DEMATK2
Ranged attack
Type Projectile
Speed 15 map units per tic
(525 map units per second)
Damage 5-40
Width 20
Height 6
Sprite name DMFX
Sound IMPFIRE2 (firing)
IMPACT3 (impact)

Appearance statistics

In the IWADs the green chaos serpent is first encountered on these maps per skill level:

The IWADs contain the following numbers of green chaos serpents per skill level:

See also