Difference between revisions of "Gregor Punchatz"

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'''Gregor Punchatz''' (born 1967) is an artist hired by [[id Software|id]] to create [[models]] of the [[Arch-Vile]], [[Mancubus]], [[Revenant]] & [[Spider Mastermind]]; these were adapted into sprites used in the game. He built these models using steel armatures and foam latex.
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[[File:Doom64 Demon.jpg|thumb|right|Punchatz with the model of the [[demon]] created for Doom 64.]]
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'''Gregor Punchatz''' (born 1967) is an artist hired by [[id Software]] initially to create [[models]] of the [[arch-vile]], [[mancubus]], [[revenant]], and [[spider mastermind]]; these were adapted into sprites used in the game by photographing them while placed on a lazy susan and then converting the captured video using [[Fuzzy Pumper Palette Shop|custom software]]. He built these models using steel armatures and foam latex. Greg is the son of [[Don Ivan Punchatz]], the artist for Doom's [[cover art]], and was hired on his father's recommendation when id Software asked him if he knew anyone who did modelling work.
  
Punchatz later worked on similar models for [[Doom 64]] [https://twitter.com/GPunchatz/status/687834975723335680].
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Punchatz later worked on similar models for [[Doom 64]].{{cite web|author=Punchatz, Gregor|title=TBT- After DOOM there was DOOM 64.Don't think this has ever been posted.|url=https://twitter.com/GPunchatz/status/687834975723335680|publication=Twitter|publishdate=14 January 2016|accessdate=5 December 2021}}
  
Before working on the Doom models he did similar modelling work for a number of [[Wikipedia:Cinema of the United States|Hollywood movie]]s, including [[Wikipedia:A Nightmare on Elm Street 2: Freddy's Revenge|A Nightmare On Elm Street Part 2]], [[Wikipedia:RoboCop|RoboCop]] and [[Wikipedia:RoboCop 2|RoboCop 2]].
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Before working on the Doom models he did similar modelling work for a number of {{wp|Cinema of the United States|Hollywood movie}}s, including ''{{wp|A Nightmare on Elm Street 2: Freddy's Revenge}}'', ''{{wp|RoboCop}}'' and ''{{wp|RoboCop 2}}''. Punchatz has continued to work in the industry in prosthetics, makeup, animation, special and visual effects, and art.
  
==Notes==
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==External links==
Greg is the son of [[Don Ivan Punchatz]].
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* [http://imdb.com/name/nm0997798/ IMDb profile]
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* {{archived link|http://www.xsibase.com/articles.php?detail{{=}}50|XSI Base' interview with Greg|https://web.archive.org/web/20120717071625/https://xsibase.com/articles.php?detail{{=}}50|archive.org}}
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* [https://twitter.com/GPunchatz Twitter profile]  
  
==External links==
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==References==
* [http://imdb.com/name/nm0997798/ IMDb entry for Gregor Punchatz]
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<references />
* [http://www.xsibase.com/articles.php?detail=50 XSI Base' interview with Greg]
 
* [https://twitter.com/GPunchatz Greg Punchatz on Twitter]
 
  
 
{{Id Software}}
 
{{Id Software}}
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{{DEFAULTSORT:Punchatz, Gregor}}
 
{{DEFAULTSORT:Punchatz, Gregor}}
 
[[Category:Id Software associates]]
 
[[Category:Id Software associates]]
 
[[Category:Physical media artists]]
 
[[Category:Physical media artists]]

Revision as of 14:36, 5 December 2021

Punchatz with the model of the demon created for Doom 64.

Gregor Punchatz (born 1967) is an artist hired by id Software initially to create models of the arch-vile, mancubus, revenant, and spider mastermind; these were adapted into sprites used in the game by photographing them while placed on a lazy susan and then converting the captured video using custom software. He built these models using steel armatures and foam latex. Greg is the son of Don Ivan Punchatz, the artist for Doom's cover art, and was hired on his father's recommendation when id Software asked him if he knew anyone who did modelling work.

Punchatz later worked on similar models for Doom 64.[1]

Before working on the Doom models he did similar modelling work for a number of Hollywood movies, including A Nightmare on Elm Street 2: Freddy's Revenge, RoboCop and RoboCop 2. Punchatz has continued to work in the industry in prosthetics, makeup, animation, special and visual effects, and art.

External links

References

  1. Punchatz, Gregor (14 January 2016). "TBT- After DOOM there was DOOM 64.Don't think this has ever been posted." Twitter. Retrieved 5 December 2021.
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(2009+)
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