Grove

From DoomWiki.org

Revision as of 18:40, 16 November 2021 by Getsu Fune (talk | contribs) (Secrets: calling the health bonus a mushroom since that's what it is in-game.)


Grove
Title screen
Author B.P.R.D
Port ZDoom
IWAD Doom II
Year 2004
Link Doomworld/idgames
Cacoward.png This mod received one of the 2004 Cacowards on Doomworld!
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Grove is a single-level PWAD for Doom II and the ZDoom source port that came out in 2004. Its author is B.P.R.D and the map uses the music track " " along with title music track " ".

Grove was one of the winners at the 2004 Cacowards ceremony, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 97th.

Walkthrough

Map of Grove
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head north from the first house until you can head southwest. Do so, and as you do, look for an opening to the east (it's a bit before the next fork). Follow the winding path to get medikits. (sector 45)
  2. In the graveyard where the red key is, head behind the grave in the middle and use it from there, which triggers a hidden button on the wooden tombstone. Leave the area and return to the intersection northwest of the graveyard to find the west path open. You will find lots of mushrooms here. (sector 243)
  3. Enter the switch room, then head all the way back to the first house and go to the outhouse to the southwest to get a megasphere. (sector 451)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 4478)
  2. facing west. (thing 4479)
  3. facing north. (thing 4480)
  4. facing south. (thing 4481)

Statistics

Map data

Things 4599
Vertices 6757*
Linedefs 5796
Sidedefs 10919
Sectors 532
* The vertex count without the effect of node building is 5651.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links