Difference between revisions of "HF1M0: Selachian Citadel (Hell-Forged)"
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{{map|slot=HF1M0|nonstd=true}} | {{map|slot=HF1M0|nonstd=true}} | ||
{{Level stub}} | {{Level stub}} | ||
− | '''HF1M0: Selachian Citadel''' is the | + | '''HF1M0: Selachian Citadel''' is the tenth and super-secret map of [[Hell-Forged]]. It was designed by [[Eric Ou (Amuscaria)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]". |
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of Selachian Citadel]] | + | [[File:Hell-Forged HF1M0 map.png|thumb|300x300px|Map of Selachian Citadel]] |
{{Map spots}} | {{Map spots}} | ||
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===Secrets=== | ===Secrets=== | ||
− | # ('''sector 1804''') | + | # Head all the way to the northwest end of the area and you will see a brick area. Head northeast of it and lower a rock wall and climb the steps to this area with a [[Hell-Forged#Items and power-ups|rejuvenator]], a steel shield, a steel armor, and a switch requiring the yellow [[key]] which will open bars to the harbor. ('''sector 1804''') |
− | # | + | # At the southeast end of the citadel, after opening the vats, go to the steel shield and open the south wall to get a spectral sphere. ('''thing 30''') |
− | # | + | # Head west from the entrance to the citadel and around until you see a cave entrance. Enter it to find a juggernaut sphere. ('''thing 31''') |
− | # | + | # At the southeast end, head to the bloodfall and swim upwards. Head to the top and you can get a regenerator sphere. ('''thing 50''') |
− | # | + | # In the main hub, go to the southeast and look to the east. You can barely see it, but there is an eye switch. Shoot it and quickly run to the northwest end to get the green skull [[key]]. ('''thing 51''') |
− | # | + | # In the main hub, look at the north switches above you and shoot the left one. Look at the east switches and shoot the middle one. Look at the west switches and shoot the right one. Finally, look at the south switches and shoot the right one. Head to the area north of the main hub and take the southeast [[teleporter]] to access a [[megasphere]]. ('''thing 57''') |
− | # | + | # At the west side, enter the courtyard to the west and use the southeast brick. Quickly head back inside and northeast to get an annihilator sphere. ('''thing 110''') |
− | # | + | # In the main hub, go to the southeast and lower a wall to the south. Ride up to get a doom sphere. ('''thing 111''') |
===Bugs=== | ===Bugs=== | ||
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− | + | ''The (absence of) data was last verified in its entirety on June 28, 2022.'' | |
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== Deathmatch == | == Deathmatch == | ||
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[[Category:Eric Ou levels]] | [[Category:Eric Ou levels]] | ||
+ | [[Category:Secret levels]] |
Revision as of 19:10, 30 June 2022
Hell-Forged maps |
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Fortress of Anguish
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This level occupies the map slot HF1M0. For other maps with a non-standard slot, see Category:Non-standard map slots.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
HF1M0: Selachian Citadel is the tenth and super-secret map of Hell-Forged. It was designed by Eric Ou (Amuscaria) and uses the music track "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Head all the way to the northwest end of the area and you will see a brick area. Head northeast of it and lower a rock wall and climb the steps to this area with a rejuvenator, a steel shield, a steel armor, and a switch requiring the yellow key which will open bars to the harbor. (sector 1804)
- At the southeast end of the citadel, after opening the vats, go to the steel shield and open the south wall to get a spectral sphere. (thing 30)
- Head west from the entrance to the citadel and around until you see a cave entrance. Enter it to find a juggernaut sphere. (thing 31)
- At the southeast end, head to the bloodfall and swim upwards. Head to the top and you can get a regenerator sphere. (thing 50)
- In the main hub, go to the southeast and look to the east. You can barely see it, but there is an eye switch. Shoot it and quickly run to the northwest end to get the green skull key. (thing 51)
- In the main hub, look at the north switches above you and shoot the left one. Look at the east switches and shoot the middle one. Look at the west switches and shoot the right one. Finally, look at the south switches and shoot the right one. Head to the area north of the main hub and take the southeast teleporter to access a megasphere. (thing 57)
- At the west side, enter the courtyard to the west and use the southeast brick. Quickly head back inside and northeast to get an annihilator sphere. (thing 110)
- In the main hub, go to the southeast and lower a wall to the south. Ride up to get a doom sphere. (thing 111)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on June 28, 2022.
Deathmatch
Player spawns
This level contains ten spawn points:
- facing north. (thing 282)
- facing east. (thing 283)
- facing north. (thing 284)
- facing west. (thing 285)
- facing west. (thing 286)
- facing west. (thing 287)
- facing south. (thing 288)
- facing south. (thing 289)
- facing east. (thing 290)
- facing north. (thing 291)
Statistics
Map data
Things | 1118 |
Vertices | 13892 |
Linedefs | 17613 |
Sidedefs | 30816 |
Sectors | 2671 |
Things
This level contains the following numbers of things per skill level:
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