Difference between revisions of "Hacx keys"

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m (Xymph moved page HacX Keys to Hacx keys: fix caps)
(extensive cleanup, restore missing info)
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'''Hacx''' keys function roughly the same as Doom. While the Z-Keys are analog to Doom's Skull Keys, the other 3 are objects which can be loosely defined as keys (a blue KeyCard, a file with a red mark containing a Password, a large Σ that unlocks doors).
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'''[[Hacx]] keys''' function roughly the same as in [[Doom]], opening doors and activating switches that require their usage. While the Z-keys are analog to Doom's skull keys, the other three are objects which can more loosely be defined as keys: a blue security keycard, a folder with a red mark containing a password, and a large {{wp|Sigma}}, the 18th letter of the Greek alphabet (Σ). The latter is typically found in cyberspace levels in Hacx.
  
 
==Data==
 
==Data==
[[File:HACXCARD.png|thumb|A KeyCard|256px]]
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[[File:HACXCARD.png|thumb|A KeyCard|150px]]
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{| {{prettytable}}
 
{| {{prettytable}}
 
!colspan="2"|KeyCard data
 
!colspan="2"|KeyCard data
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|}
 
|}
  
[[File:HACXPASS.png|thumb|A Password (note the red mark)|256px]]
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[[File:HACXPASS.png|thumb|A password (note the red mark)|200px]]
 
 
  
 
{| {{prettytable}}
 
{| {{prettytable}}
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|}
 
|}
  
[[File:HACXCKEY.png|thumb|A C-Key (actually a Σ)|256px]]
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[[File:HACXCKEY.png|thumb|A C-key (actually a Σ)|150px]]
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|C-Key data
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!colspan="2"|C-key data
 
|-
 
|-
 
| Thing type||6 (decimal), 6 (hex)
 
| Thing type||6 (decimal), 6 (hex)
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|}
 
|}
  
[[File:Blzhx.jpg|thumb|A Blue Z-Key|256px]]
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[[File:Blzhx.jpg|thumb|A blue Z-key|150px]]
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Blue Z-Key data
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!colspan="2"|Blue Z-key data
 
|-
 
|-
 
| Thing type||40 (decimal), 28 (hex)
 
| Thing type||40 (decimal), 28 (hex)
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|}
 
|}
  
[[File:HACXRZKY.png|thumb|A Red Z-Key|256px]]
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[[File:HACXRZKY.png|thumb|A red Z-key|150px]]
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Red Z-Key data
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!colspan="2"|Red Z-key data
 
|-
 
|-
 
| Thing type||38 (decimal), 26 (hex)
 
| Thing type||38 (decimal), 26 (hex)
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|}
 
|}
  
[[File:HACXYCKY.png|thumb|right|256px]]
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[[File:HACXYCKY.png|thumb|right|A yellow Z-key|150px]]
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Yellow Z-Key data
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!colspan="2"|Yellow Z-key data
 
|-
 
|-
 
| Thing type||39 (decimal), 27 (hex)
 
| Thing type||39 (decimal), 27 (hex)
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{{Hacx items}}
 
{{Hacx items}}
 
{{minor stub}}
 
{{minor stub}}
[[Category:Keys|*]]
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[[Category:Keys]]

Revision as of 05:33, 10 August 2022

Hacx keys function roughly the same as in Doom, opening doors and activating switches that require their usage. While the Z-keys are analog to Doom's skull keys, the other three are objects which can more loosely be defined as keys: a blue security keycard, a folder with a red mark containing a password, and a large Sigma, the 18th letter of the Greek alphabet (Σ). The latter is typically found in cyberspace levels in Hacx.

Data

A KeyCard
KeyCard data
Thing type 5 (decimal), 5 (hex)
Enum MT_MISC4 (47)
Appears in Hacx
Radius 20
Height 16
Sprite BKEY
Frames 1 (A)
Class Key
Pickup
A password (note the red mark)
Password data
Thing type 13 (decimal), D (hex)
Enum MT_MISC5 (48)
Appears in Hacx
Radius 20
Height 16
Sprite RKEY
Frames 1 (A)
Class Key
Pickup
A C-key (actually a Σ)
C-key data
Thing type 6 (decimal), 6 (hex)
Enum MT_MISC6 (49)
Appears in Hacx
Radius 86
Height 93
Sprite YKEY
Frames 8 (ABCDEFGH)
Class Key
Pickup
Blue Z-key data
Thing type 40 (decimal), 28 (hex)
Enum MT_MISC9 (52)
Appears in Hacx
Radius 20
Height 16
Sprite BSKU
Frames 2 (AB)
Class Key
Pickup
A red Z-key
Red Z-key data
Thing type 38 (decimal), 26 (hex)
Enum MT_MISC8 (51)
Appears in Hacx
Radius 20
Height 16
Sprite RSKU
Frames 2 (AB)
Class Key
Pickup
A yellow Z-key
Yellow Z-key data
Thing type 39 (decimal), 27 (hex)
Enum MT_MISC7 (50)
Appears in Hacx
Radius 20
Height 16
Sprite YSKU
Frames 2 (AB)
Class Key
Pickup