Difference between revisions of "Hadephobia"

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* [[MAP30: Hadephobia (Hadephobia)|MAP30: Hadephobia]] by A.Gamma
 
* [[MAP30: Hadephobia (Hadephobia)|MAP30: Hadephobia]] by A.Gamma
 
''Secret maps'':
 
''Secret maps'':
* [[MAP31: Hell's Armoury (Hadephobia)|MAP31: Hell's Armoury]] by Death Egg
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* [[MAP31: Hell's Armoury (Hadephobia)|MAP31: Hell's Armoury]] by Death Egg ''(Exit to super secret level)''
 
* [[MAP32: Sirenum Scopulli (Hadephobia)|MAP32: Sirenum Scopulli]] by magicsofa
 
* [[MAP32: Sirenum Scopulli (Hadephobia)|MAP32: Sirenum Scopulli]] by magicsofa
 
''Bonus maps'':
 
''Bonus maps'':

Revision as of 19:11, 9 August 2019

Hadephobia
Title screen
Authors Various
Port Boom-compatible
IWAD Doom II
Year 2013
Link Doomworld/idgames
Cacoward.png This mod was a runner-up for the 2013 Cacowards on Doomworld!

Hadephobia is a 2013 megawad for Boom-compatible source ports. It was started in 2010 by Chris Bourke (purist) under the name "Progressive Fiction," in which the levels would follow a continuous storyline written by the designers, and each of them would begin where the previous map left off. The map set was a runner-up at the 20th Annual Cacowards.

Contents

References

  1. purist: I have to hold my hand up here and say I screwed up with the [MAP31] music. The TNT track . . . was a placeholder and whitedamp made an original track to replace it. Problem was, not knowing TNT music well, I didn't know which was which and the wrong one ended up in the .wad. (The DWmegawad Club plays: Hadephobia. Retrieved on November 9, 2013.)
  2. purist: Meanwhile, for Hadephobia completists (if such a tragic creature exists) The Green Herring and Xaser have tracked down Whitedamp's cool midi for MAP31: Royal Flush, which should have taken the place of the TNT track that is instead currently in that slot. (Progressive Fiction (Hadephobia now on /idgames) Retrieved on June 28, 2015.)

External links