Difference between revisions of "Hall (WAD)"
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'''Hall''' is a single-level [[PWAD]] for [[Doom]] that was released in August 1994. It was designed by Jim McColm and uses the music track "" by "". | '''Hall''' is a single-level [[PWAD]] for [[Doom]] that was released in August 1994. It was designed by Jim McColm and uses the music track "" by "". |
Revision as of 18:55, 28 February 2021
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Author | Jim McColm |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Hall is a single-level PWAD for Doom that was released in August 1994. It was designed by Jim McColm and uses the music track "" by "".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Pressing the northernmost of the switches in the initial room with the shotgun opens up a room near the start containing two demons and 8 shotgun shells. (sector 525)
- Near the top of the curved staircase south of the red key is a secret door to the west (marked with a different texture) leading to a berserk and three shotgun guys. (sector 414)
- Jump into the nukage west of the blue door and go through the window to the west. There are two switches which lower lifts - take the northern one. Behind the barrel is a secret door leading to 4 shotgun shells, a chainsaw, and a cacodemon. (sector 169)
- The southern lift (see #3) leads to an armor bonus marking a secret door leading to a megaarmor and a route back to normal territory. (sector 325)
- Travelling north along the main hallway, the second door on the left leads to a room with two zombiemen and a shotgun guy. This room has a secret door to the west leading to three imps, a stimpack, a chaingun, and (via a secret door to the west) 8 shotgun shells. (sector 447)
- The crate room east of the blue key has a secret lift in the north-west corner leading to an energy cell pack. (sector 496)
- The crate room east of the blue key has a backpack which can be obtained by jumping over the crates. (sector 484)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Deathmatch
Player spawns
This level contains four spawn points:
- facing north. (thing 362)
- facing east. (thing 364)
- facing south. (thing 365)
- facing east. (thing 370)
Statistics
Map data
Things | 381 |
Vertices | 2768* |
Linedefs | 3017 |
Sidedefs | 4285 |
Sectors | 556 |
Things
This level contains the following numbers of things per skill level:
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